Psychic_Llamas
Wizard in the Making
I still think the best short-term fix for castles/watchtowers is to just disable them. They hurt the game way more than they add.
FFH seems to have some AI code for them set up reasonably intelligently though, the AI typically builds 1 per city.
ill disable them for the current build of the mod, but when i convert to FfH i wont touch castles and see what happens. if theyre still buggy then ill ditch em again but hopefully they will be fine.