SupremacyKing2
Deity
My suggestions for fixing warmonger penalties:
1) Pacifist civs would give you a higher warmonger penalty.
2) Allies and friendly civs would give you a lower warmonger penalty.
3) Razing cities would give higher warmonger penalty.
4) Capturing cities would give less warmonger penalty than razing.
5) Not ceding cities at the end of war would give you a higher warmonger penalty.
6) Surprise wars would give higher warmonger penalty.
7) Capturing cities would give lesser warmonger penalty if you are the victim of a surprise war.
8) Warmonger penalties should fade gradually over time.
9) Add "anti-warmonger" bonuses like coming to an ally's aid in time of war, liberating cities back to their previous owner, ceding cities back during peace. The bonuses would also fade over time.
Basically, surprise wars, razing cities and not ceding cities back during peace should give the biggest warmonger penalties.
1) Pacifist civs would give you a higher warmonger penalty.
2) Allies and friendly civs would give you a lower warmonger penalty.
3) Razing cities would give higher warmonger penalty.
4) Capturing cities would give less warmonger penalty than razing.
5) Not ceding cities at the end of war would give you a higher warmonger penalty.
6) Surprise wars would give higher warmonger penalty.
7) Capturing cities would give lesser warmonger penalty if you are the victim of a surprise war.
8) Warmonger penalties should fade gradually over time.
9) Add "anti-warmonger" bonuses like coming to an ally's aid in time of war, liberating cities back to their previous owner, ceding cities back during peace. The bonuses would also fade over time.
Basically, surprise wars, razing cities and not ceding cities back during peace should give the biggest warmonger penalties.