Considering one particular situation here, I'm wondering if Warmonger penalties could be applied in a limited fashion on cities that are being captured and recaptured on both sides a multitude of times?
The issue: Someone declares on me; I fight back, and one particular city is a nuisance: I take it, and he re-takes it. But each time I take it, my Warmonger penalty with all other civilizations increases, and increases, and increases...
It seems to be that the Warmonger "penalty" of capturing a city would somehow be implied within the possibility of a city's changing sides during a war. I could be wrong, but I don't think there's a stacking Liberation bonus for re-taking it each time (it would be odd for everyone to think you less of a Warmonger for freeing your own city).
The Suggestion: A Warmonger penalty only applies once per city per war; or perhaps it can re-apply again every 10 turns or so. The same goes for Liberation bonuses if the same implication occurred somehow (e.g. freeing a City-State city multiple times if someone else has captured it and is re-capturing it).
Thoughts?
The issue: Someone declares on me; I fight back, and one particular city is a nuisance: I take it, and he re-takes it. But each time I take it, my Warmonger penalty with all other civilizations increases, and increases, and increases...
It seems to be that the Warmonger "penalty" of capturing a city would somehow be implied within the possibility of a city's changing sides during a war. I could be wrong, but I don't think there's a stacking Liberation bonus for re-taking it each time (it would be odd for everyone to think you less of a Warmonger for freeing your own city).
The Suggestion: A Warmonger penalty only applies once per city per war; or perhaps it can re-apply again every 10 turns or so. The same goes for Liberation bonuses if the same implication occurred somehow (e.g. freeing a City-State city multiple times if someone else has captured it and is re-capturing it).
Thoughts?