Washington (IC) Immortal Cookbook

Haven't tried it yet... admittedly, this is a difficult map... I can only imagine the diplomacy and world tech pace are thorny, however.

This is exactly the kind of game that teaches you how to play on immortal, though, and I'm really glad Kossin gave it to us :). Remnicient of his own Babylon DR game, only that land sucked far worse than this... (though it was Hatty on the end of his penninsula and not Giggles, and no Montys lurking offshore).

In fact, I'm not entirely sure Kossin was being evil to us at all (I'm sure we've all rolled starts far worse than this)... from the sound of it he made our penninsula (marginally) less crappy by giving us desert hills where we didn't have any before.

Yes. An early rush (we have no copper, so a chariot rush against a protective / creative civ that founded a religion and that spawned >10 tiles away) would have been hilariously suicidal.

Forgot about the LH rule... wow... we're even more screwed in the Monty department.
 
Keep in mind I'm only making minimal changes to the map.
I'm really not trying to be mean by giving hard maps. The previous one, I made an exception to give an easy one. This one is far from a hard one, it's just uncomfortable. :D
 
Of course, some folks are just really good with early warfare, but this one looks like a Kossin special - setup for late Renaissance Cur action - and that is how I'm playing it.
 
Guys this is not impossible. You just need to play with a bit of common sense.

Try the round to 400ad and see how you do. :)
 
Back from long time away from Civ, and enjoying reading this thread. Shame I missed begining of game. When I left I was Emperor 75% winner player. Can't wait for next cookbook.

Nice to see so many different opening approches to same map. Different play styles and tendiencies makes you learn and maybe help your play for future games.

I'll be lurking, Good luck to all.
 
Hey Kossin, Ya read Civ5 was coming out decided to get back into Civ4. Nice to see alot of the people I knew still playing the game. Need to skim over threads lol.

Friend is doing fine now, He broke he knee cap and had 2 surgeries on his foot. Was long recovery time.
 
Ouch, that sounds bad.

Played through to about 365BC...
Spoiler :

Only managed to get one more city to the S (rice/gold) before Gilg got into the area. I should have pushed the second settler, and if things go to hell I'll do that next time. Anyway, put the spare settler I suddenly found myself with on the Iron on the northern tip, once I traded for IW. Also had Iron spawn on a hill in my territory. I didn't notice it until the turn after IW, so not sure if I got lucky (again!) or not.

Anyway, I went for the "contact everyone" strategy, and sent the galley poking around. I may not have found quite everyone, but contact with Bismarck, Pacal, HC, and Louis really rounded things out. Managed to get some tech trades once I had Aes, and am currently almost done with HBR.

Gilgamesh has been getting antsy lately. The war declaration hatred hasn't faded at all, and he's WHEOOHRN with a big stack of vultures on the border so I'm just waiting for war. I've been pumping out chariots, but don't have nearly enough. This will be interesting...
 
Played just under 50 turns so far and its looking pretty good(so far). I just wish I was a bit better at the game to take advantage.
Spoiler :

Round was a mix of some really good luck and some bad luck that didn't matter too much.
Sent galley to explore so have met most if not all the AI. Poped silver in New York and settled the hill north of the rice for the gold and beat Gilg by 1 turn to the other rice spot.
Bismark turned Hindu which probably saved me from Gilgs DOW as he hit Bismark around turn 35 of the round. The first 2 to get alphabet after I got aesthetics got me to Worst enemy just before I could start trading techs with them :( Finally got to trade but didn't get all I wanted. Had to tech math myself to then get Compass with my first GS.
Louis DOWed HC around turn 45 and I almost have Monty to friendly. HR and gifting a tech got me out of the worst enemy situations.
Gilg founded Confucianism and converted so lost the + modifiers. hope this might get Monty to declare on him instead.
Plan now is to get Monty to friendly ASAP and go after Giggles if i can.
 
I've played up until 10 AD, Turn 174.

However, I noticed that if you have an email subscription to a thread, the spoiler tags don't appear when you get an email message summarizing the posted messages in this thread (at least not for my email client program--does anyone else see spoiler tags in their emailed subscription updates?).

So, I was hoping to get some feedback... what do you guys think... will it ruin the game if you I post a spoilered message which outlines some pretty good successes? Should I hold off on posting my progress until just before the deadline before submitting?

Maybe you actually WANT to read others' games while you are playing or just before you play, so that you can get some good ideas of things to try out? Sometimes, you learn and remember more by doing, and it's hard to "do" after the fact. I see nothing wrong with someone wanting to read about my progress and others' progress before they get to the same point in their game; with an open-learning based game, I think that this approach can make a lot of sense for learning new concepts and techniques.

That said, I see value in an approach where you play first and compare later, more like a Game of the Month game, where people play their turns on their own and only compare the results afterwards. So, I am a bit hesitant to post my progress right now as I don't want to tempt people if they would rather try the game out on their own but also might be the kind of person who likes to constantly refresh the thread to read all of the updates. ;)

Your thoughts?
 
I have played up until 235 AD, but had to resign, because I'm totally lost.

Spoiler :

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Maya declared on me and a couple of turns later everyone else declared. I'm not sure what happened and will investigate it some more, but it looks like an AP holy war against me.


I'm not sure if I'll try again from 1500 BC or play a shadow game, but I think I already disqualified myself. I'd like to see how others are handling things, so partway reports are welcome by me.
 
@dhoomstriker

usually I would avoid spoilers to not get better result then I would do on my own, that could lead to some bad thinking about my actual skill.
Seeing the map here and situation I would welcome your thoughts (in spoilers of course!) since I have to admit I dont have enough balls to give proper play... i tried some turns, but was dissatisfied with the result... so if I ever manage to post here my play it would be just shadow what i did with spoilered infos.
 
Wow Fierabras :( Thats really bad luck. They all were peaceful before declaring, including Gilg and Monty?
 
I have played up until 235 AD, but had to resign, because I'm totally lost.

Spoiler :

Civ4ScreenShot0059.jpg


Maya declared on me and a couple of turns later everyone else declared. I'm not sure what happened and will investigate it some more, but it looks like an AP holy war against me.


I'm not sure if I'll try again from 1500 BC or play a shadow game, but I think I already disqualified myself. I'd like to see how others are handling things, so partway reports are welcome by me.

Getting monarchy early really helps in diplo relations with 3 civs, inculding Maya.
 
Well, made it to 400AD, and might even be in a reasonable position for some near future expansion...
Spoiler :

That was a very nice start Dhoom created for this round. I screwed the pooch slightly by not prioritizing another settler, and as a result I lost the Rice/Sugar site to Gilg, so I plopped the settler down on the Iron at the north tip (after getting IW) and started working on the Moai there.

Gilg was WHEOOHRN for almost the entire time, but never declared on me. I did build up a fair number of troops for defensive purposes, and it seems to have been enough. He did fight a brief war with Monty, but it didn't last that long before they made peace. Monty tried to get me to join on his side, but I declined which probably means I've got a DoW inc from him at some point.

Other than that, it's been a peaceful round all around. I mean literally I have see no wars fought, and no great generals spawned. I should do more exploring, though, to find out who else is out there. Anyway the round was about teching. Using binary teching I was able to get to over 200bpt when running 100% research by 1AD, which helped me get techs for trade bait, as well as for military purposes. I'm still falling behind, but given the size of the AIs out there that doesn't surprise me.

As I mentioned, I'm getting set for expansion. Engineering is 6 turns away, at which point Trebs will be available to deal with the unwalled cities. Gilg just got Feudalism, so protective Longbows are going to be defending them. :( Civil Service is a ways away for Macemen, unfortunately. I still think a quick war to grab a couple of cities, including some luxury resources and Iron, is possible.

Here are screenies, and the save is attached.
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