Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
Sumerica
I made that City and gifted it to him. I was actually strongly considering settling on the Fur, then gifting it to him, so that he and Montezuma would share a landmass. That way, they'd be a lot easier to bribe into war with each other, and the City could have been a useful one to capture in the future.
However, I didn't have my Galley there quite in time for the Turn 100 cut-off, and I didn't want to leave the game in a "WAR" state to pass on to others.
So, I made the compromise of giving him a junky City. Since I didn't think that it would be better to own a City with the two Fish on the Ice Island compared to a City with the Two Fish + the Furs, I decided that we would NOT want to recapture that City in the future.
Thus, I intentionally settled it so that the Fish would be unworkable by the City.
If we want to keep him in the game later on, say, to extort tech from him after capturing his mainland Cities, then this way, we can own all of his mainland Cities and still have him remain alive. Or, we can just raze the City.
Note that it is not on a one-square island, which would have been tough to capture. There is room to land troops next to the City before razing it, to avoid the Amphibious Assault penalty.
War, for what is it good?
A war with Monte would also be profitable, since Monte seems to have a massive continent to himself, but it will be very hard to wage such a war, since it's off-continent.
If you don't want to play a war-like game, then don't pick my save. It's pretty simple.
I'll likely play a war-like game in the second round regardless of whose save we continue from, but it will just take a lot longer to make strong gains against Gilgamesh. Charismatic screams "go to war" in my books, but not everyone feels the same, which is quite fine by me.
Peace for a Price

It's not my fault that he was stupid enough to accept Peace for such a junky City.
Iron?
Also, if we pick a game to play where a lot of the Hills have been Mined, we'll have a chance of popping either Copper or Iron once we've learned Iron Working. So, it's still worth learning Iron Working even if we don't have Iron, both for that chance and to deal with chopping the Jungle squares.
Look closely at the name of the City. Is that a City Name that comes standard with the game, or is it a play on words of our Civ + Gilga's Civ?I don't understand how he got that city on that 1 square island. Bizarre.
I made that City and gifted it to him. I was actually strongly considering settling on the Fur, then gifting it to him, so that he and Montezuma would share a landmass. That way, they'd be a lot easier to bribe into war with each other, and the City could have been a useful one to capture in the future.
However, I didn't have my Galley there quite in time for the Turn 100 cut-off, and I didn't want to leave the game in a "WAR" state to pass on to others.
So, I made the compromise of giving him a junky City. Since I didn't think that it would be better to own a City with the two Fish on the Ice Island compared to a City with the Two Fish + the Furs, I decided that we would NOT want to recapture that City in the future.
Thus, I intentionally settled it so that the Fish would be unworkable by the City.
If we want to keep him in the game later on, say, to extort tech from him after capturing his mainland Cities, then this way, we can own all of his mainland Cities and still have him remain alive. Or, we can just raze the City.
Note that it is not on a one-square island, which would have been tough to capture. There is room to land troops next to the City before razing it, to avoid the Amphibious Assault penalty.
War, for what is it good?
It all depends what you're after. As Moroktonos pointed out, the game is set up nicely to be able to have a successful war against Gilgamesh. Ultimately, he's the guy with Marble and a bunch of other nice Resources that we'd love to get our hands on.Don't get me wrong i often do worker steals on emperor level. Just not sure how wise it is on immortal level.
A war with Monte would also be profitable, since Monte seems to have a massive continent to himself, but it will be very hard to wage such a war, since it's off-continent.
If you don't want to play a war-like game, then don't pick my save. It's pretty simple.
I'll likely play a war-like game in the second round regardless of whose save we continue from, but it will just take a lot longer to make strong gains against Gilgamesh. Charismatic screams "go to war" in my books, but not everyone feels the same, which is quite fine by me.
Peace for a Price
He would only accept Peace by taking a City. I didn't want to give him one of our good ones. So, I built a Galley and gave him a really, really terrible one.You have got him to make peace.

It's not my fault that he was stupid enough to accept Peace for such a junky City.

Iron?
There is a lot of space for us to potentially own Iron. I would think that we'd have Iron somewhere, if for no other reason than the fact that the average player will probably delay war until one of Macemen, Knights, or Cannons, each of which would benefit from us having Iron.The question is do we have iron? Kossin stated last time you normally start with 2 out of 3 military resources.
Also, if we pick a game to play where a lot of the Hills have been Mined, we'll have a chance of popping either Copper or Iron once we've learned Iron Working. So, it's still worth learning Iron Working even if we don't have Iron, both for that chance and to deal with chopping the Jungle squares.