Terrapin
Prince
- Joined
- Apr 15, 2003
- Messages
- 505
I think the list of AI stupidities is the longest thread on this board. I cannot help but wonder if it really needs to be that way. For instance, the AI famously dribbles units into your territory to be slaughtered. That is bad enough, but why does it insist on moving low-defense units to within range of an attacker? Why launch attacks the attacker has virtually no chance of winning? Can't the civ2 AI check the potential outcomes of a move the way a chess program does?
I can understand why the AI is weak on strategy in a game where the victory conditions are diffuse and the methods for achieving them indirect. I cannot understand why the AI has to be tactically incompetent.
Also, it seems like the AI should be able to make up for some of its deficiencies in research and economics by being the micro-manager to end all micro managers. For instance, is it so much to ask the AI to shuffle around the citizens of a city to produce extra trade when the current layout is going to cause shields to go to waste when production is within one turn of veing complete? Would it be so hard for the AI to fenagle its tax rate/squares worked to boost shield or food production when a new tech is about to be discovered by limiting science to the exact # of beakers needed?
I can understand why the AI is weak on strategy in a game where the victory conditions are diffuse and the methods for achieving them indirect. I cannot understand why the AI has to be tactically incompetent.
Also, it seems like the AI should be able to make up for some of its deficiencies in research and economics by being the micro-manager to end all micro managers. For instance, is it so much to ask the AI to shuffle around the citizens of a city to produce extra trade when the current layout is going to cause shields to go to waste when production is within one turn of veing complete? Would it be so hard for the AI to fenagle its tax rate/squares worked to boost shield or food production when a new tech is about to be discovered by limiting science to the exact # of beakers needed?