Nightinggale
Deity
- Joined
- Feb 2, 2009
- Messages
- 5,378
Technically yes, but since the value is hardcoded into the DLL you will need to recompile that file in order for the change to take effect. Also we decided to disable the new movement cost system because we encountered a bug, which we did not have time to fix prior to the release.If you want to activate the new movement system, of which I am a big fan, because it is much more realistic, you have to do the following.
In the file Assets\XML\GlobalDefinesAlt.xml change the value iDefineIntVal from 1 -> 0
XML:<Define> <DefineName>USE_CLASSIC_MOVEMENT_SYSTEM</DefineName>. <iDefineIntVal>0</iDefineIntVal> <bAlwaysHardcoded>1</bAlwaysHardcoded> </Define>
Having said that, if people still want the new movement system, this is the way to enable it.