Weakest Civ(NEW)

Artingel78

Elephant Commander
Joined
Jul 25, 2011
Messages
212
The weakest civ now is Spanish.
omgcu.jpg

Look in this Screenshot.Grand Mesa is the only Natural wonder i found and he is MILES away from Barcelona and Seville.That means Spanish are pretty USELESS because there special trait is very useless and stupid.Only god thing for Spanish is Tercio.
I'm very disappointed about spanish.:(:(:(:(
Ottomans are better because they have Janissary.
 
Just because in this game you were unlucky with natural wonders doesn't suddenly make Spain bad.
 
Just because in this game you were unlucky with natural wonders doesn't suddenly make Spain bad.

Actually it does. Thats exactly how the Spanish play. Suddenly amazing or bad depending on map generation.
 
Conquistadors are pretty nice too. Just conquer America, claim the Mesa( 4 hammers and 6 gold IS pretty nice. And there's fish to feed it.), and get a trireme or two out to look for the ocean-based natural wonders.
 
I think Spain can be a decent civ even if there UA is weak if you have no natural wonders near by. The conquistador has no penalty for attacking cities so since longswordsmen have a lower strength then the conquistador you have a better option to take down cities. Also the musketmen replacement for Spain is good since at that time it can defeat any unit except for the french musketeer since it has 18 strength and a bonus against mounted units. These bonuses are always relevant in any map type. If you play continents or terra the conquistador is great for exploration since it can defend when embarked and has better line of sight. It also can settle cities on new continents so you scout for natural wonders and settle near them.
 
I think Spain can be a decent civ even if there UA is weak if you have no natural wonders near by. The conquistador has no penalty for attacking cities so since longswordsmen have a lower strength then the conquistador you have a better option to take down cities. Also the musketmen replacement for Spain is good since at that time it can defeat any unit except for the french musketeer since it has 18 strength and a bonus against mounted units. These bonuses are always relevant in any map type. If you play continents or terra the conquistador is great for exploration since it can defend when embarked and has better line of sight. It also can settle cities on new continents so you scout for natural wonders and settle near them.
 
When I play with the AI, it seems as though England is always the crappiest civ. I have not once played a game where England has come out as some form of dominant power.
 
Um, if you're spain and you have that little of the map revealed by the time you have three cities you deserve to lose. I see all kinds of fog that should be gone by now. That's like never cultivating a Cultured or Maritime city state ally as Siam and then saying Siam sucks.

Spain is excellent, if you build a bunch of scouts and go for optics and sign open borders, things like that so you find the Natural Wonders. Second, Spain is, by design, a multi-continent empire where you should be willing to explore, find other natural wonders and either settle (really easy with conquistadores) or attack the city state/empire that controls the wonder. It's the Spanish, they didn't arrive in the New World, see the riches of the natives and so "Oh shucks, they got here first, let's go home." Instead they said "Mine! Gimme!" and killed everyone who tried to stop them, and became the foremost power in the world for 200 years. You don't pick Spain to play nice in the Ren, but thanks to Conquistadors and Tercios you don't have to.

Meanwhile, you have 8 choice tiles in the game. Control krakatoa and that's 10 science per turn, only slight less effective than an academy which costs a GS AFTER filling out the entire Freedom tree. Fountain of Youth is 20 happiness, basically Notre Dame AND Eiffel Tower without the bonus for social policies. Barringer Crater is 6 science and four gold per turn in One city -- A free academy and customs house essentially. Oh, and if you even find two first (especially likely if you beeline Caravels and invest in getting them out there) that's 500 gold per. At minimum, it's a free one hundred gold for finding them at all, better than most ruins.
 
Even under worst case where you don't find any first the natural wonders still give an extra 100g and 1 happiness each. I can't remember the exact numbers but I think there are 7 on a small map, presumably more on a large map. It's not the best bonus out there under those circumstances but its still ok and under the best circumstances when you get 1500g or something in the BCs.

My biggest gripe about spain is how all over the place the bonuses for the wonders are. Things like old faithful giving 2 science is pretty worthless even if you double it to 4.
 
Even under worst case where you don't find any first the natural wonders still give an extra 100g and 1 happiness each. I can't remember the exact numbers but I think there are 7 on a small map, presumably more on a large map. It's not the best bonus out there under those circumstances but its still ok and under the best circumstances when you get 1500g or something in the BCs.

My biggest gripe about spain is how all over the place the bonuses for the wonders are. Things like old faithful giving 2 science is pretty worthless even if you double it to 4.

Yes, but the six happiness is excellent, it's better than most World Wonders.

Almost every Natural Wonder is incredible for some purpose after doubling. One game with Spain had the two Great Barrier Reef tiles, that city's theme song was "Anything you can do I can do better!"
 
What map you are playing on ? Earth Map usually sucks for Spain because they get fewer natural wonders on sizes smaller than Large/Huge
 
IMO, Spain is one of the most variable and luck dependent civs in the game. Your either going to have a very good game or a very bad game - nothing in between depending on how many wonders you find and how close they are.

And a few of the wonders can really "throw" the game to Spain. The FoY is one - 20 happiness early in the game means a lot of cities and easy easy expansion - forget the healing ability. And a few others can do the same thing.

But its very nature, it can also be a lot of fun. You just never know what your going to get - and the wonders also give you another strategic reason for picking on your next door neighbors.
 
dont like spain there are mutiple strats that can be very succesfuly applied with multiple civs and to say one civ is outright the best is controversial albeit it gets very hard to find competitors to greece and china. I have tired the aztecs yes there very nice but in the end id still go china or greece, the thing is some civs are just plain better then others yes if you get a lucky break spain are very powerful but, in most games there not that great.
 
Each civ has advantages and disadvantages on different map types, and each map is random so you might get lucky, but it looks like you were not.
 
Each civ has advantages and disadvantages on different map types, and each map is random so you might get lucky, but it looks like you were not.

yes but some are much better then others and to imply there all equal is just outright misleading.
 
For me its definitely the Inca in terms of how well the AI do. On paper their fairly good, but the AI for them is just poor. I've seen them conquered by turn 250 some 5 times in a row now. Terrible AI!
 
Only played Spain once so far (only recently got all the DLC civs) and it seemed like a strong civ to me. I've played several games as other civs, where Spain appeared as a competitor and even the AI seems to do well with Spain.

I'd say Spain was one of the stronger Civs in the game.
 
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