After a little over a year, I have come back to Fury Road with an update! The main goal is to update the mod to 3.19. I have also added some of the art which has been contributed in the sub-forum.
See the updated first post in this thread for the download details.
* Radscorpion art by deliverator
* Art by Deon: garage, barracks buildings; deathclaw; Ironhead leaderhead
* Leaderhead art by C.Roland and refar: Debbie
* The stronger heroes, Tank Gal and Tankbuster, are only enabled once some civ has built a midgame unit such as antitank or machine gunner.
* Three new mapscripts by Seven05
* Fixed two bugs detected by Dresden in python (v10 feedback thread post #5)
* Civilopedia text and Debbie background by Lib Spi't
* Stevie background by Jabie
One thing I did not do is make a new tech tree. Several readers have contributed ideas and/or code. Changing the tech tree requires a lot of playtesting. I have not done this yet, but it still may happen in the future.