Aymerick
Warlord
For some time now I've been thinking about adding a new feature in the form of Whales resources and Whalingboat to Plantation Economy (as well as AoFD) so I'm starting a thread here to get suggestions and maybe a little help too...
The general idea is to be able to gather resources from outside the colonies border.
Initialy, I want to have a Whale bonus resource that would yield food on ocean plots. With a new Whalingboat unit, you would sail to the resource and once there, you could activate a "Fishing" or "Whaling" command so that it starts producing and storing the yield onboard until the cargo hold is full.
Eventualy, I also want to add new tradable yields and extend this feature. I was thinking about adding "Whale Oil". Also have "Fish" as tradable resource, but that could also be transformed into food in a new "Fishery" city building or something like that. I also want to extend this to have somekind of "Hunting expedition", where a wagon train type unit could go onto a Deer or Buffalo bonus and do the same.
I've already found the way to have bonus resources appear and yield on ocean plot and I'm getting into the ship skinning and command stuff, but I'd like to have your input on this! And I might need help with the SDK too...
The general idea is to be able to gather resources from outside the colonies border.
Initialy, I want to have a Whale bonus resource that would yield food on ocean plots. With a new Whalingboat unit, you would sail to the resource and once there, you could activate a "Fishing" or "Whaling" command so that it starts producing and storing the yield onboard until the cargo hold is full.
Eventualy, I also want to add new tradable yields and extend this feature. I was thinking about adding "Whale Oil". Also have "Fish" as tradable resource, but that could also be transformed into food in a new "Fishery" city building or something like that. I also want to extend this to have somekind of "Hunting expedition", where a wagon train type unit could go onto a Deer or Buffalo bonus and do the same.
I've already found the way to have bonus resources appear and yield on ocean plot and I'm getting into the ship skinning and command stuff, but I'd like to have your input on this! And I might need help with the SDK too...