except that those maps will not contain terrain types from the expansions, like volcano's.
And you can not set specific starting locations for each civ.
The Mac version editor generates a map for Vanilla Civ. It will only have the terrain types that exist in vanilla civ. Why would you just generate a random map lacking some terrain types and that you can't do much with rather than genrate a random map in Conquests at game start?
Yes, if you have the old vanilla version of Civ3 for the Mac that came with an editor, you can generate a random map, and edit it; it will be for plain old Civ3, not PTW or Conquests, and will have none of their extra terrain, resources, etc.
Drahkkael, I have not had any problems running maps generated by the vanilla Civ3 editor for the Mac in Civ3Complete, but you cannot get the new resources, terrain, units, and Wonders in them, nor will they pick up the new civilizations. However, I have been using the Civ3Complete Conquest editor that came with my son's PC version of Civ3Complete to generate and edit maps in that and them transferring them in .biq file format to my IBook laptop and playing them with no problems. If you still have a PC that can run Civ3Complete, you might want to use that for editing and then playing the games on your Mac. I have checked with Aspyr, and there are no plans on porting the Conquest and Play the World editors to the Mac. So, unless someone manages a port on their own, or comes up with an editor that will work with the program code, that is the best you can do. Just a hassle doing the work on one computer and then transferring the files.
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