I Love pretty much everyting , mostly :
* many resources .. resource means reason for advancing, fighting
* we can't see resources at turn 1 , by tech, that is awesome
* Many different techs , so I must think carefully
* Many Units - Buildings - Worker Improvements...
* manpower , great idea, should be improved though.
* GILGA !
Hate ;
* in first 100 turns , at some point , only units are left to be built , I have to build them, then destroy to avoid negative gold for economy, this is no good.
* addition to 1st , AI have to build as well , so all map is crowded with units ( even state civs as well ) BUT THEY DO NOT ATTACK ME even though I have only a few units.. They must see my weakness and attack , that would not be acceptable.
I'd add some later.