I am wondering what are arguments support it (it's useful!) and stand against it (it's useless!) as I am not sure what to think about it, as it is very unique.
We're talking about "Arabia will automatically receive the last available Great Prophet if it has not already founded a religion".
On one hand it seems to be useless if you are going to grab religion as fast as possible, or have perfect (not yet taken) beliefs.
On another hand, it allows you to focus another things early game, without wasting resources for holy district or stonehenge, and still always get the religion. It may be especially valuable on higher difficulty levels (in civ5 founding religion starts being hard on Immortal and becomes very hard at Deity), overcrowded maps (14-22 players when only 7 religions may be founded per game) or small maps (with 2-5 players - you get religion as soon as the first or second player gets one, as there are just 2 or 3 per game allowed).
So, what do you think about it?
We're talking about "Arabia will automatically receive the last available Great Prophet if it has not already founded a religion".
On one hand it seems to be useless if you are going to grab religion as fast as possible, or have perfect (not yet taken) beliefs.
On another hand, it allows you to focus another things early game, without wasting resources for holy district or stonehenge, and still always get the religion. It may be especially valuable on higher difficulty levels (in civ5 founding religion starts being hard on Immortal and becomes very hard at Deity), overcrowded maps (14-22 players when only 7 religions may be founded per game) or small maps (with 2-5 players - you get religion as soon as the first or second player gets one, as there are just 2 or 3 per game allowed).
So, what do you think about it?