What do you think the strongest UB is?

wouln't the only situation where a bazzaar is not better than a market is if you have zero luxes in that city, or zero trading partners? maybe in a couple cities it wouldn't matter but overall the impact of free luxuries to trade is...very significant.

2 science is a LOT for a really cheap buiding you can spam after only 1 tech. And the 2 faith makes it pretty easy to get a religion...if you don't get a religion as the Maya you're definitely doing it wrong.

Sometimes you can't trade the extra of a specific lux because you allready got so many of that lux. Each traded lux gives you as best in gold 240 which is 8 gold per turn in an instant this may look great but other UB which gives happines can outperform the Bazzar.

In the game sciences in equal amount as the other resources seams to have the lowest vaule of all reources because if you look at specialist buildings you see that an acadamy have the highest base value of them all. Its cheap and early but it do not have as great benifit as many other UB which are later which is the balance.
 
Whats the Persian bank called? Satrap?

Anyway, I like money so my vote is happiness banks! I also really like the Coffee House for my specialist games.
 
Yeah Satraps are really good.

With CS allies, they have helped me weather through a human runaway rolling with artillery while I still had muskets and cannons.
 
Strongest? Obviously bazaar, followed by floating gardens, stele and pyramid.

Favourite? Also floating gardens :)
 
Strongest? Obviously bazaar, followed by floating gardens, stele and pyramid.

Favourite? Also floating gardens :)

It looks like you and I have almost the exact same rankings (see prior page). Good taste :D.
 
Id have to say Bazaar is number 1 easily. UA in the form of a building. When used properly, its value is soooo much more than all the others.
Id take the Pyramid next, as it allows you to get a leg up in religion while also being able to research philosophy in less time. Religion or Science focus, its well worth it.
I think Floating Gardens is next because its a raw food modifier, which is extremely powerful on this game when going for growth. Ive gotten 40+ pop cities on the lakes map from this monster.

After those 3, im not sure. I havent used Ethiopia yet, but its UB sounds very nice due to the dual focus. The only problem i have with UBs like that is that i dont always wanna go religion. Thats why i believe Egypts UB has fallen in value. Also, the increased availability of Happiness has lowered the value of the Burial Tomb (and thus the Satraps Court).
Whereas, the Mayans Pyramid helps me even if im just going to the National College. And on the way, i can pick up Monument to the Gods just to put the NC up quicker.
Coffee House looks really nice, so i may have to fire up an Austria game soon.
 
Bazaar is awesome, provided that the other civs are cooperative enough to trade with them. Mayan pyramids and Ethiopian Steles are very cool though. Aztec floating gardens and Egyptian tombs are nice too. Oh heck, there are so many things I want to try hehe! Last game I played was with Ethiopia and I was impressed with the Steles, very impressed! I'm tempted to play my next game as the Celts though.
 
floating gardens - is underrated.
longhouse - makes Iroquois scary in a forrested region
coffee house looks pretty good on paper, haven't had a chance to use it yet tho.

Totally agree with you:

Floating Gardens combined with Tradition (have to fore-go the usual Honor start with them) and Hanging Gardens or a Maritime CS = unreal growth

Longhouse with the +15% production bonus from the religious belief is huge.

Coffee House is good in theory, but the later a UB appears, the less useful it is regardless what it does (because of how long you have to wait for it and/or what you had to rush to to get it).


Other options:

Ceilidh Hall (extra happiness is always important)
Satrap's Court (see above)
Burial Tomb (see above)


The majority of UB's are useful enough to try and build. As others have posted, the Mayan UB is also pretty nice, along with the Ethiopian UB (which is the earliest UB of all!).

Only a small number of UB's get totally ignored by me: Krepost (rather situational, although if I need a military boost I'll build it for the basic Barracks abilities it has); Babylonian Walls (actually a good UB, but very dependant on if there's an enemy that can reach that far into your civ); Mud Pyramids (as Askia, I'm sometimes more on the prowl to loot and pillage than care about economics or culture).
 
In Vanilla, many people went ape over the Chinese Paper Maker, but I’ve yet to see anybody mention it here in this thread. Did they get hit with the nerfbat in G&K? I haven’t played with China since the expansion came out.

EDIT: Gucumatz ranks it #5 in post #16, but that was the only mention of it that I could find.
 
Not directly nerfed, but the ICS-limiting and gold-importance-diminishing patches took away its shine, as well as the fact that no Libraries, unique or not, have Scientist specialist slots now, whereas in the original unpatched game they had *two.*
 
Those patches were a while back though, it might have regained some value now that ICS is more viable with religion.
 
Unfortunately, China isn't a frontrunner for the religious game.
 
true they don't have any particular religious advantage. but if the religious game in general favors wider empires, well then the paper maker is slightly better off than it was before, for the simple fact they have more of an impact on a wide empire.
 
Another thread that shows how Iroquois are underrated. Hey, longhouse is huge bonus to production, Iroquois are #1 builders in this game... only bias starting forest is enough to wonderspam even on hi lvl dificulty. Less hammercost for IW too.. Longhouse because it is > Egypt UA
 
Another thread that shows how Iroquois are underrated. Hey, longhouse is huge bonus to production, Iroquois are #1 builders in this game... only bias starting forest is enough to wonderspam even on hi lvl dificulty. Less hammercost for IW too.. Longhouse because it is > Egypt UA

Meh, you get hammers from forests, but lose the 10% hammer from the workshop. Maybe I've just been unlucky with the Iroquois, but most games I didn't get that many forest tiles. It's still better than the workshop, but I'm pretty sure the Bazaar is a lot better for production if you use all the gold you'll get to rush buildings.
 
Meh, you get hammers from forests, but lose the 10% hammer from the workshop. Maybe I've just been unlucky with the Iroquois, but most games I didn't get that many forest tiles. It's still better than the workshop, but I'm pretty sure the Bazaar is a lot better for production if you use all the gold you'll get to rush buildings.

Longhouse is around of 30% compared to 10% of workshop. 20% production is huge.
The ability to have 1 food 4 hammer tile (compared to 0 food 4 hammer tile for others production tiles) is also huge
This production difference (and normally there is enough forest in capital) and cheaper hammer cost for IW lead, in skilled hands to being unmatched with building speed, which with proper building queue grant you ALL the wonders (key ancient/classic wonders, 60-70% of medieval/reinasance wonders, all late era wonders on immortal )

I do not say Bazaar is bad UB, but just saying again and again, much people underrate Iroquois, and much people do theory/paper , depth-lacking comparison and think that 10% and +1 per forest tile is almost same
 
Floating Gardens made me set a new record for maximum population in a city. I don't think any other UB has had such a smashing performance for me, except maybe the Paper Maker, and I had to build a lot of those.
 
I tend to agree that the longhouse is underrated. The Iroquois also got a stealth upgrade with with more forest compatible luxes (truffles) and Goddess of the Hunt (Iroquois tend to start near camp-resources). Anyway, I'll trade a reasonable amount of base hammers for +10% hammers any day of the week.
 
Back
Top Bottom