Currently playing Peter and it's about 1600AD, 6 cities (3 well developed on main continent, 3 coming along after caravels) and I have about 165 science per turn
Wondering if this is a good rate? Civ 5 was much higher but then again it had buildings that were multipliers of science rate whereas Civ 6 doesn't seem to have that type of modifier
Wondering if this is a good rate? Civ 5 was much higher but then again it had buildings that were multipliers of science rate whereas Civ 6 doesn't seem to have that type of modifier