What is the minimum number of turns for 6 cities?
The question is obviously depend on your starting map, but let us assume you have an optimal start:
(1) You can have anything you want; if you want to chop, there are enough forest tiles; if you want production, there are cows (2), mines (2), irons (1), marble (1), stone (1); if you want to use slavery; there are two corns; ...
(2) Cities do not need warrior;
(3) Any size of cities are acceptable;
(4) Cities can have minimum distance;
0x000x0
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0x000*0
(5) You obviously need workers; you can make as many workers as you want.
(6) Select any civs you wish (some civs give you + 25% for workers, some civs give you +50% for settlers);
(7) No advanced start.
(8) You start with 0 workers, you do have to build workers if you need them;
(9) Ancient era, starting with 1 settler and 1 other unit.
(10) Fast speed.
(11) Second city can produce settler also.
Can you list your answer and post strategy please?
The question is obviously depend on your starting map, but let us assume you have an optimal start:
(1) You can have anything you want; if you want to chop, there are enough forest tiles; if you want production, there are cows (2), mines (2), irons (1), marble (1), stone (1); if you want to use slavery; there are two corns; ...
(2) Cities do not need warrior;
(3) Any size of cities are acceptable;
(4) Cities can have minimum distance;
0x000x0
0000000
0000000
x00x00x
0000000
0000000
0x000*0
(5) You obviously need workers; you can make as many workers as you want.
(6) Select any civs you wish (some civs give you + 25% for workers, some civs give you +50% for settlers);
(7) No advanced start.
(8) You start with 0 workers, you do have to build workers if you need them;
(9) Ancient era, starting with 1 settler and 1 other unit.
(10) Fast speed.
(11) Second city can produce settler also.
Can you list your answer and post strategy please?