Ambreville
Deity
drkodos said:The only one I have not found a viable use for is ENVIRONMENTALISM. Usually, by the time it becomes available, I have access to plenty of happiness resources so its effects are moot. Every other Civic choice has some great uses when matched up properly to specific situations.
What would be useful are some guidelines as to when would be the best situations to use these CIV's. Most of them are pretty straightforward, but I usually stick with maybe half of what's available since I couldn't figure out when would be a good time to use the apparently worthless ones.

I wish the folks at Firaxis would spend less paper/ink recopying into their manual information that's plainly available in the game (likes endless pages of stats on units, buildings, leaders, etc), and instead put more on how to play some of the scenarios (especially for Warlords), as well as hints that are spelled out and actually useful as regards general and practical game play (such as choosing CIVs or religions, general strategy, etc).