Well lads, first thread i open on these forums and its partly a rant. First of all, i love the game but i have to admit it has some (if not many) flaws, but none of them are gambreaking IMHO. Most of these flaws have a thread already, the thing i wanna rant about are the Man-O-Wars. You could say: "The MOW? Thats such a small part of the game, why do you have to open a thread about it?" Well because i love ships (and no im not even close to being a sailor), and the MOW-s grind my gears since the original COL. If you are absolutely not interested in ships then skip the part between the jagged lines, it will bore you to tears.
Update: well, if you hate ships you probably just want to jump to the last paragraph or dont even read the post as most of it is about ships now...
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Well my first problem is: what the heck is a Man-O-War anyways? Well i looked it up in wikipedia, and it says that its an armed ship with soldiers on it propelled by the wind (eg. sails). Originally it was a smaller galleon-like carrack, and an english king, namely Henry the VIII called them Man-o-War. According to wikipedia the "legitimate" (whatever that means) was developed by Sir John Hawkings. I quote the english wiki for additional details: "It had three masts, could be up to two hundred feet long and have up to 120 cannons; four at the front, eight at the back and fifty six cannons on each side. It needed three cannon decks to hold all the cannons. The maximum cannon decks needed before on any other ships was two. It had a maximum sailing speed of around eight or nine knots. The ship was so successful that Sir Francis Drake created a smaller version he called the frigott or frigate. As two more centuries passed, the man-of-war became even more popular." (source:http://en.wikipedia.org/wiki/Man-of-war)
I hate wikipedia but dont have any books to quote from, but i assume this info is correct, although it has some points which i really dont understand (like whats "legitimate", and the step from the carrack to such a huge ship seems to be a too big step). I'll be honest: i have only heard about Man-O-Wars in Colonization (the old one), a ship of this caliber is usually called a frist rate Ship-of-the-Line. I suppose in the XVI. century they were called MOW but i dont think this term was used in the latter centuries (i admit i dont have any sources on that, but i have never heard about them in relation of any XVII-XVIII. century ship, and ive played a lot of games which play in these centuries in the Caribbean, and have read about the ships online and offline aswell)
This epilogue is getting really long, so just a few words about the SOL-s. (Ship of the Line). In the british warship rating system the ships go from 6th to 1st rate. The 6th and 5th rate ships are known as frigates, no one calls them SoL-s. The 4th rate is the smallest SoL with about 48-60 guns, the 1st rate has 100-120 guns so they were HUGE and the most powerful ships til the steam powered ships came into play.(if you want to see a real SOL, go see Nelsons ship the HMS Victory in the UK) They had very bad acceleration, but quite high top speeds, and as you can imagine it HUGE firepower, they could kill a frigate with one well placed salvo, but this didnt really happen as Sol-s usually fought against each other Which isnt true as only the brits called their largest warships SoL-s, at Trafalgar for example they mostly fought Galleons - so, well, SoL-s didnt fight each other, they fought usually against same sized (okay this isnt true either but lets simplify cause this post is getting really long) but differently called ships. In conclusion: huge ships fought huge ships.
First i want to apologise for this long epilogue about ships, but i just had to, it was a subhuman urge. (the word subhuman does not exist, i made it up and its copyrighted from now - no not because its a cool word, but beacuase i made up an english word despite not being a native english speaker, or writer in this case).
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In Colonization every nation has the same unit types, which makes me kinda sad, but TBH it was this way in the original so im not THAT angry about this. Except for the ships where they really could have made a difference, because Spain and the Dutch have never had a SOL, i dont think the dutch even had a ship that large. (in the wikipedia article about Man-o-Wars there is a picture of a dutch "Man-of-War", but TBH i dont think anyone except Henry the VIII and the author would call that ship a MOW, but i might be wrong). It might cause imbalance if the nations would have different ships, but i would like more types, as there really were a lot of shiptypes involved in the timespan of the game, especially in the Carribbean area, they were actually more important than the soldiers in that area. I dont say make it super-realistic, so that you could even set the ammo-type (dont get me started on this topic, as it has absolutely nothing to do with the current one) but some variety couldnt hurt. (Oh dear modders out there, please hear my prayers - if you need help with ships feel free to contact me, if you want 30 different ships i can provide the data)
And why are the REF ships called Man-o-Wars and your useless floating garbage failships SOL? If the data from the wikipedia article is correct, the MOW could mean any ship from a 12 gun Sloop to a 120 gun 1st rate. Seeing the picture of the ship ingame lets us assume its rather the latter. Okay its the most powerful ship of that time, fair enough. (its still stoopid to call it MOW) But your most powerful - but still epicly failing - ships are called SoL-s. As i said previously (in the part you probably havent read) this could mean a ship from 4th rate (48-60 guns) to 1st rate (100-120 guns). If you look at its picture it looks like a ship with 3 gundecks, which pretty much means its a 1st rate. Well we already now they are not 1st rates, as they are at least as big and more modern (at least according to wikipedia) than the MOW, but as they kick your a$$ anytime the SOL-s you build are for sure not 1st rates. Or some really crappy ones probably built by ACME and they blow themselves up like Will E Coyote.
Okay they are not 1st rates, maybe im seeing things and they are 3rd or 2nd rates. Well lets ovelook that fact that just two of these ships would never meet alone and lets pretend they do. A 3rd or 2nd rate would probably lose against a 1st rate. If the captain is really good he could win by outmaneuvering the 1st rate, as that ship has a really BAD turning rate, so in "reality" a 2nd or 3rd rate could have a valid chance against a 1st rate. In Col2 they have absolutely no chance, if you get lucky (and by lucky i mean lottery-winning lucky) you can kill the MOW with 2 SOL-s. In reality 2 2nd or 3rd rates would easily kill a 1st rate. Even if they dont fight it together just after each other. A 2nd or 3rd rate could withstand enough punishment to cause really big damage, and the 2nd ship just has to finish it off. If the 2 ships are fighting together the 1st rate has absolutely no chance, he can pound one ship but the other one can sail for the MOW-s weak parts and kill it in a few salvos.
So this leaves us with a 4th rate for the SOL. Well TBH IMHO 2 4th rates together would be enough to kill a 1st rate, after each other...well i think the 1st rate (MOW if you forgot) would have a chance, with some lucky (or good) salvos it could crush the 4th rates after each other without sustaining too much damage. 3 of em together would no doubt kill a 1st rate, after each other...well...i think they would win, but there is a not-so-small chance the 1st rate would win.
My point with all this is, that yes, they can call your failships SOL-s, but calling the MOW a MOW is really not good, and they are way overpowered. Yeah i get it, colonial forces are weaker than the elite British ships, but if you are really building SOL-s than the ratio of 1 MOW can be defeated by 3 SOL-s is dumb. (yeah i know im dumb too, but this thread is not about me) SOL-s are really-really expensive and if the REF is building up fast they will have around 20-25 MOW-s so to counter them you need like 50-80 SOL-s. Go figure how much time that would take to build/buy. And it isnt sure that it would pay of.
Well this post is getting REALLLY long and boring now, so for the closing comments: I didnt go in-depth talking bout how stupid the concept of a lone HUGE warship figthing another one is, and i didn't cover a lot of other important issues (like game balance) either. I don't think this whole thing is a major flaw of the game (well, most of the ppl wouldn't consider it a flaw at all), but for someone who loves ships (not the gay-way...well not even hetero-way) this can be a let-down. I would love to see a mod with different shiptypes for each nations, as i said in the part you probably havent read, im would be glad to help with such a mod, i cant do any designing or programming, so i dont know if i would be helpful at all, but if you think so feel free to contact me in any form. I apologise for any historical inaccuracies (actually the whole part discussing which ship would win is pointless as that never could have happened in reality - who would be so stupid -with a modern age analogy - to send an aircraft carrier ship alone into battle). Flame on if you want to, i am fireproof...And if you amde it through the whole text: huge congratulations. SOL-HUGE congratulations.
ps: sorry for grammar errors and typos, as i said my native language is not english.
ps2: i know im a ****** for writing such a long article about something with so small relevance in the first few days after the game is released when the game still has some major bugs...well see you in the Arkham Asylum
Update: well, if you hate ships you probably just want to jump to the last paragraph or dont even read the post as most of it is about ships now...
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Well my first problem is: what the heck is a Man-O-War anyways? Well i looked it up in wikipedia, and it says that its an armed ship with soldiers on it propelled by the wind (eg. sails). Originally it was a smaller galleon-like carrack, and an english king, namely Henry the VIII called them Man-o-War. According to wikipedia the "legitimate" (whatever that means) was developed by Sir John Hawkings. I quote the english wiki for additional details: "It had three masts, could be up to two hundred feet long and have up to 120 cannons; four at the front, eight at the back and fifty six cannons on each side. It needed three cannon decks to hold all the cannons. The maximum cannon decks needed before on any other ships was two. It had a maximum sailing speed of around eight or nine knots. The ship was so successful that Sir Francis Drake created a smaller version he called the frigott or frigate. As two more centuries passed, the man-of-war became even more popular." (source:http://en.wikipedia.org/wiki/Man-of-war)
I hate wikipedia but dont have any books to quote from, but i assume this info is correct, although it has some points which i really dont understand (like whats "legitimate", and the step from the carrack to such a huge ship seems to be a too big step). I'll be honest: i have only heard about Man-O-Wars in Colonization (the old one), a ship of this caliber is usually called a frist rate Ship-of-the-Line. I suppose in the XVI. century they were called MOW but i dont think this term was used in the latter centuries (i admit i dont have any sources on that, but i have never heard about them in relation of any XVII-XVIII. century ship, and ive played a lot of games which play in these centuries in the Caribbean, and have read about the ships online and offline aswell)
This epilogue is getting really long, so just a few words about the SOL-s. (Ship of the Line). In the british warship rating system the ships go from 6th to 1st rate. The 6th and 5th rate ships are known as frigates, no one calls them SoL-s. The 4th rate is the smallest SoL with about 48-60 guns, the 1st rate has 100-120 guns so they were HUGE and the most powerful ships til the steam powered ships came into play.(if you want to see a real SOL, go see Nelsons ship the HMS Victory in the UK) They had very bad acceleration, but quite high top speeds, and as you can imagine it HUGE firepower, they could kill a frigate with one well placed salvo, but this didnt really happen as Sol-s usually fought against each other Which isnt true as only the brits called their largest warships SoL-s, at Trafalgar for example they mostly fought Galleons - so, well, SoL-s didnt fight each other, they fought usually against same sized (okay this isnt true either but lets simplify cause this post is getting really long) but differently called ships. In conclusion: huge ships fought huge ships.
First i want to apologise for this long epilogue about ships, but i just had to, it was a subhuman urge. (the word subhuman does not exist, i made it up and its copyrighted from now - no not because its a cool word, but beacuase i made up an english word despite not being a native english speaker, or writer in this case).
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In Colonization every nation has the same unit types, which makes me kinda sad, but TBH it was this way in the original so im not THAT angry about this. Except for the ships where they really could have made a difference, because Spain and the Dutch have never had a SOL, i dont think the dutch even had a ship that large. (in the wikipedia article about Man-o-Wars there is a picture of a dutch "Man-of-War", but TBH i dont think anyone except Henry the VIII and the author would call that ship a MOW, but i might be wrong). It might cause imbalance if the nations would have different ships, but i would like more types, as there really were a lot of shiptypes involved in the timespan of the game, especially in the Carribbean area, they were actually more important than the soldiers in that area. I dont say make it super-realistic, so that you could even set the ammo-type (dont get me started on this topic, as it has absolutely nothing to do with the current one) but some variety couldnt hurt. (Oh dear modders out there, please hear my prayers - if you need help with ships feel free to contact me, if you want 30 different ships i can provide the data)
And why are the REF ships called Man-o-Wars and your useless floating garbage failships SOL? If the data from the wikipedia article is correct, the MOW could mean any ship from a 12 gun Sloop to a 120 gun 1st rate. Seeing the picture of the ship ingame lets us assume its rather the latter. Okay its the most powerful ship of that time, fair enough. (its still stoopid to call it MOW) But your most powerful - but still epicly failing - ships are called SoL-s. As i said previously (in the part you probably havent read) this could mean a ship from 4th rate (48-60 guns) to 1st rate (100-120 guns). If you look at its picture it looks like a ship with 3 gundecks, which pretty much means its a 1st rate. Well we already now they are not 1st rates, as they are at least as big and more modern (at least according to wikipedia) than the MOW, but as they kick your a$$ anytime the SOL-s you build are for sure not 1st rates. Or some really crappy ones probably built by ACME and they blow themselves up like Will E Coyote.
Okay they are not 1st rates, maybe im seeing things and they are 3rd or 2nd rates. Well lets ovelook that fact that just two of these ships would never meet alone and lets pretend they do. A 3rd or 2nd rate would probably lose against a 1st rate. If the captain is really good he could win by outmaneuvering the 1st rate, as that ship has a really BAD turning rate, so in "reality" a 2nd or 3rd rate could have a valid chance against a 1st rate. In Col2 they have absolutely no chance, if you get lucky (and by lucky i mean lottery-winning lucky) you can kill the MOW with 2 SOL-s. In reality 2 2nd or 3rd rates would easily kill a 1st rate. Even if they dont fight it together just after each other. A 2nd or 3rd rate could withstand enough punishment to cause really big damage, and the 2nd ship just has to finish it off. If the 2 ships are fighting together the 1st rate has absolutely no chance, he can pound one ship but the other one can sail for the MOW-s weak parts and kill it in a few salvos.
So this leaves us with a 4th rate for the SOL. Well TBH IMHO 2 4th rates together would be enough to kill a 1st rate, after each other...well i think the 1st rate (MOW if you forgot) would have a chance, with some lucky (or good) salvos it could crush the 4th rates after each other without sustaining too much damage. 3 of em together would no doubt kill a 1st rate, after each other...well...i think they would win, but there is a not-so-small chance the 1st rate would win.
My point with all this is, that yes, they can call your failships SOL-s, but calling the MOW a MOW is really not good, and they are way overpowered. Yeah i get it, colonial forces are weaker than the elite British ships, but if you are really building SOL-s than the ratio of 1 MOW can be defeated by 3 SOL-s is dumb. (yeah i know im dumb too, but this thread is not about me) SOL-s are really-really expensive and if the REF is building up fast they will have around 20-25 MOW-s so to counter them you need like 50-80 SOL-s. Go figure how much time that would take to build/buy. And it isnt sure that it would pay of.
Well this post is getting REALLLY long and boring now, so for the closing comments: I didnt go in-depth talking bout how stupid the concept of a lone HUGE warship figthing another one is, and i didn't cover a lot of other important issues (like game balance) either. I don't think this whole thing is a major flaw of the game (well, most of the ppl wouldn't consider it a flaw at all), but for someone who loves ships (not the gay-way...well not even hetero-way) this can be a let-down. I would love to see a mod with different shiptypes for each nations, as i said in the part you probably havent read, im would be glad to help with such a mod, i cant do any designing or programming, so i dont know if i would be helpful at all, but if you think so feel free to contact me in any form. I apologise for any historical inaccuracies (actually the whole part discussing which ship would win is pointless as that never could have happened in reality - who would be so stupid -with a modern age analogy - to send an aircraft carrier ship alone into battle). Flame on if you want to, i am fireproof...And if you amde it through the whole text: huge congratulations. SOL-HUGE congratulations.
ps: sorry for grammar errors and typos, as i said my native language is not english.
ps2: i know im a ****** for writing such a long article about something with so small relevance in the first few days after the game is released when the game still has some major bugs...well see you in the Arkham Asylum
