What is the most useful factory resource?

peter79

Chieftain
Joined
Feb 8, 2025
Messages
64
General question about factory resources, which do people find is the most useful?

I also read somewhere that coffee bugged and does not apply the bonus empire wide, is this the case?
 
I'm pretty sure Coffee still works. Whenever I slot it in, I check the impact on production in all my cities, and the turn count drops everywhere.

All other things being equal, I normally go Coffee -> Tea/Kaolin -> Tin. If I'm fighting a big war, I might go for Quinine instead of Tin (though ideally, I'd rather heal by pillaging). After that, I'll just slot whatever I have most of for the economic objective.

Since I never play modern starts, I never really need to build units in modern. Cocoa is the one I find most useless, though, since it only applies to global happiness, and therefore doesn't really help fighting off unhappiness in cities with too many specialists.
 
TBH, I haven't really thought much about the particular effects of factory resources. My goal is usually to slot the most at one time, so if I have 5 oranges and 5 slots, in they go. I agree that coffee is a strong one and quinine is great for healing in wartime. But if I can fill up a city with cotton, kaolin, or chocolate, I focus on filling the city. The Economic legacy is a total, so getting as many slotted as early as possible is my objective.
 
TBH, I haven't really thought much about the particular effects of factory resources. My goal is usually to slot the most at one time, so if I have 5 oranges and 5 slots, in they go. I agree that coffee is a strong one and quinine is great for healing in wartime. But if I can fill up a city with cotton, kaolin, or chocolate, I focus on filling the city. The Economic legacy is a total, so getting as many slotted as early as possible is my objective.
I agree here... although I DO try to put in Kaolin and Tea first, cause science and culture are the most important yields. But filling out the most slots comes first.
 
I usually go buildings bonus first, then after that really just about maxing spots out with a slight pref to culture/science/growth
 
Back
Top Bottom