I don't think that would encourage us to incorporate it. Our Civ4 mods made minimal changes to the standard game play, and I see no reason to change that.
The BTS mod was based on BUG - "BtS Unaltered Gameplay". We aim to provide a competition *between human players*, as far as possible using the software as supplied. The software, the map, and the starting conditions provide a common playing field. You are not competing with the AI when you play a GOTM.
While I do agree that the GOTM competition should be as close to standard civ as possible, I don't like stuff that encourages a lot of micro management. It's not a good if you are not competative unless you use most your game time micro managing stuff only to abuse some game mechanics that are overpowered enough that it makes a big difference.
But hopefully the game itself will include fixes for such situations. They are obviously not what the game designers wanted.