Zardnaar
Deity
I'm not sure as I haven't played Pharaoh, though it's also on my GOG backlog.
I played another 60 or so turns, until turn 160 (out of 300), and it's both challenging and somewhat forgiving. We did have a famine caused in part by Set, the god of deserts, expanding his realm, but also in part due to not having kept an adequate reserve. But the game seems to not want you to outright lose. Failing a challenge, even miserably, as I did when trying to resist the Scorpion Pharoah's efforts to unite Egypt, may leave you weaker, but the game didn't let me just be conquered by another tribe; you are set up as Memphis, and destined to be an important city.
And it's set up so the challenges are what gives you victory points, and on my first playthrough they are challenging (I've completed one out of 3 or 4 so far). But the gods rarely demand anything directly from you, beyond piety. Fail to build adequate cemeteries and temples, and the odds of bad events are increased, and you can't ask for favors from the gods, but I don't think the gods have outright demanded anything in exchange for avoiding retribution.
---------
I've decided to start a Crusader Kings II game, as Khalid ibn Barmak, Emir of Mosul. The long-term goal of the game is to subvert history and bring about the rise of a neo-Neo-Assyrian Empire, which narrowly won out over Elam in my bring-back-an-ancient-empire plan. But that's not going to start until I'm 1-2 generations in. Khalid was a key early supported of the Abbasids when they overthrew the Umayyads, so I'm being a good vassal to Caliph al-Mansur. Everyone else... not necessarily.
The Caliph decided it would be a good idea to allow himself to revoke titles, but it turns out that's just been a good way to get people to resist him with arms. He fought a four-year conflict from 771 to 775 against the Emir of Damascus, whom he'd tried to revoke a title from, as well as against the Bavandids on the south shore of the Caspian, who both in-game and historically were Zoroastrian vassals of the Caliphate at that point in time (converting to Islam about a century later). Perhaps it's a good example of why the Caliphate let them be Zoroastrian vassals; in-game the Caliph tried to revoke a title, and they rebelled.
After that war, the Caliph went on a housekeeping spree in 775, revoking more titles. In actual history, my character fell out of favor with Caliph al-Mansur in 775, but in-game it was my character's son, Yahya, who fell out of favor, with all of his emirates being revoked, though two sheikhdoms not yet being revoked. He did not fight back, despite having been in a faction seeking independence. But in 776, al-Mansur attempted to revoke some land from the Emir of Oman and Bahrein. This was a poor decision, as it lead to a war not just with eastern Arabia, but also with the western part of Arabia including Mecca and Medina, as well as Christian and yet more Zoroastrian vassals by the Caspian Sea. And this time the rebels have nearly as many troops as al-Mansur.
In both of those major rebellions, I've been invited to join, but have stayed loyal. It's one thing to support a revolution when you're 40, it's another when you're 70 and it would be a rebellion against the first people you helped put in power. Instead, I've been consolidating power locally. Recently I asked the Caliph for more land, since the other vassals seem so disloyal; I'm one of 4 vassals, out of 37, who have a positive opinion of al-Mansur, and that count of 37 doesn't count those in rebellion. He replied, "You are a bedrock of loyalty, a cornerstone of the realm! Truly, there is support for your claim in The Koran. I know that The Greatest will reward you in time!". So yeah, we get along pretty well.
And the funny thing in CKII terms is that being a super-loyal vassal is proving to be a good idea so far. When I declared war on the Sheikh of Samarra, another vassal, the Caliph instead gave me the whole Emirate of Samarra about two days later, before a sword could be unsheathed. Then after the first round of rebellions he gave me Kirkuk as a vassal just to be nice (and probably because the sheikh of Kirkuk didn't like him). Usually I'm all about the scheming in CKII; I'm not sure I've ever played Mr. Loyal and Helpful Vassal so reliably, especially as a moderately powerful vassal, but it's good to see that the AI recognizes a loyal vassal when it sees one.
The only fly in the ointment is that my son is extremely angry with the Caliph, and he's going to get my lands some day, probably not too far in the future. But that can be sorted out later.
CK2 appreciation always respectable.
Often fun playing as Duke let the king deal with the BS you can easily be the real power.