What you don’t want to see in Civ 4

warpstorm said:
I don't want to see me having to make a Watercolor Terrain mod to get a nice looking map. :)

You don't have to.


Snoopy does. ;-)
 
And how would you know this, CT?
 
Highlight below my line. ;) (meant to be a joke that I use snoopy's graphics instead).
 
Stuff I DON'T want in CIV4:

1. RTS
2. 2dimensional pixel gfx
3. Tons of Units and Techs
4. "Unique Units" the way they are now.
5. stupid console game
6. graphing calculator / Spreadsheet requirement
7. 12 hr+ games.
8. Multi-Player that doesn't work.
9. Co-operative AI that struggles against you as you make key
decisions (like RoN's).
10. ALpha Centauri Spaceship victory (Liked the movie from CIV3,
but never play with it on).

11. Only one government choice.
12. $75.00+ price tag.
13. Boring, useless city view.
14. college credits
15. clone of Empire game---just conquer the world.
16. pure-European bias.
17. rigid, game editor with limited customability.
18. special unit abilities reduced to one or zero.
19. inability to turn off culture traits.
20. Full 3D, but with crappy-looking units and buildings, and lots of "sir, yes sir" unit sound FX that a lot of RTS games suffer from.
 
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I would like to see more depth in combat, diplomacy, and espionage. In the end game, the 99.9% of units built are Mech inf and MAs. Add more depth to them!
 
I don't want to see a far, far away civilization declaring war on me without a specific reason and sending troops that sometimes take dozens of turns to reach my cities....it's just nonsense...for instance, in the C3C scenario "age of discovery", I was playing with the portuguese and I was colonizing south america and africa...suddenly the iroquois (north america) declared war against me... (????????)
 
I disagree on the corruption thing. Corruption is what balances the game. Huge empires will be harder to control and maintain then tiny compact ones. I believe this is the most important feature to Civ.

I don't want there to be crappy music and sound effects :cringe:
 
I hate the corruption system. But even if it was scrapped, there would still be an optimal city placement, and we'd still be building our cities in rings around the capital / FP because we don't want city radiuses to overlap. Not too realistic, is it? No. So what can be done? I dunno. It would take some serious redesigning of the city radius, but I don't know how it could be done..
 
I dont want only religious buildings and wonders making people happy, thats fair enough 100's of years ago but i dont see many modern governments ending inner city rioting by building cathedrals. the later city buildings that deal with happiness levels should be more focussed on leisure than religion. I also dont want the ability to build stock markets under a communist government.
 
I don't want to see:
- Corruption in the way of Civ3, because I love big empire building
- Pollution in the way of Civ3, because permanent cleanup is no fun
- a endgame map without forests (all cleared), because it looks stupid
- a endgame map filled with railroads, because it looks stupid
- an end of the tech tree
- a star race like in Civ3 (Civ1 was much better)
- a clarified endgame map without anything to discover
- a spy system as useless as in Civ3

:mad: :mischief: :cry:
 
i would like to see revolutions and civil wars but they should generally only affect giant sprawling empires made up of large amounts of differing nationalities/religions etc. this would also stop the general problem of civ of empires just getting more and more powerfull. I realise this post shouldnt be in a thread about things you dont want to see in civ 4 so:
I dont want to see the computer players getting angry when I request that they remove their massed armies from my territory.
i thought the diplomacy in civ3 was dreadfull and I dont want to see that in civ4. the computer ai refused all but the most one sided (in their favour), for example only swapping world maps if I sweetened the deal with huge cash or teechnology offers. they also seemed to know whether swapping maps was worthwhile in advance. clearly cheating. civ2 and call to power 2 had much better diplomacy, more options etc.
 
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