I will absolutely assume it's pop psychology, given trends ascribed to other forms of entertainment that people are now ascribing to mobile phones. You mention the reverse, but there were "studies" linking video games to violent tendencies. As mentioned in the article I actually linked, it's going to take time for actual scientific consensus to reflect anything of note. You can do whatever you want with your family time, but don't make the mistake of confusing anecdotal evidence for actual statistics. Don't make generalisations about younger folks, and especially don't use them to rationalise some kind of desire for AI in video games? Civilisation takes too long for me to enjoy a lot of the time. But that's because I have a child, not because I have a mobile phone. I don't play many video games anymore. I don't do as much hobbyist programming. I don't write as much as I used to, and I don't draw or practise my 2D art. I don't play much RTS games anymore either, but that's because I don't enjoy the design as I once did (I find the genre has stagnated a bit; 4x and TBS have a lot more going for them with games like Civilisation VI or Stellaris). We change as we grow, whether we recognise that fact or not. You can blame phones if you want, but don't expect that to be taken as a truth by others. And certainly, blaming phones isn't going to fix the AI in Civilisation VI Nor is anyone blaming the "newer audience", for that matter.