What's so good about it beside modifying diplomatic relations and outputting culture?
if you find a religion and build a shrine, you gain +1gold/turn for every city that has that religion (regardless if that city is yours or AIs).
Like CivNoobie said, if you have a shrine or the Spiral Minaret, each city with your religion will give a +1 gold bonus per city, and the Minaret gives the +1 gold for each state religion building. More gold is always better.
Not when you have a town full of cottages.
imagine you spawn 20 missionaries in 60 turns and spread them across the map, that's 20 bonus gold per turn. Imagine if this is still the early-mid game somewhere around medieval or renaissance era, you can be cruising at around 80-90% research rate for a long long time!![]()
What's so good about religions?
I believe it's per city.
No...
I thought you can only have three missionariesper gamesimultaneously.
if you find a religion and build a shrine, you gain +1gold/turn for every city that has that religion (regardless if that city is yours or AIs).
What's so good about it beside modifying diplomatic relations and outputting culture?
What's so good about it beside modifying diplomatic relations and outputting culture?
What's so good about it beside modifying diplomatic relations and outputting culture?