What's the best city placement for this start?

Tough love advice to improve your game and hopefully help you better enjoy the game.
- Unload advciv mod.
- Play normal/standard instead of mara/huge.
- Make your civ "Random".
- Play the first map you get.
- Play on EMPEROR difficulty until you win several games in a row.

I have nothing against the mod but it's going to make getting advice impossible and it's going to confuse you on what's BTS and what's the mod. Everyone here is using BAT or Buffy. For instance, all discussion on galleys so far has been incorrect. Advciv keeps the kmod change of giving barb galleys -10% str making them much more manageable, but surprise, apparently later on they can drop units on you. Be really sad to learn that the hard way on turn 100. The main point of the mod is actually to drastically rework barbarians - something you're not even going to experience here as the AI is blocking them all out anyways. You've mentioned a quest to find who can beat advciv on deity. I'm not sure anyone here has (it's newer) but multiple people here (me, fippy, shakabrade) have beaten kmod on deity normal speed, and several others could (at least with a strong start/civ). This is an order of magnitude harder than advciv mara, just by virtue of game speed and the AI starting with 2 settlers. It's a bit of a weird flex but you seem really interested in it.

You're fooling yourself with crutches, super OP unique units, and then making them 10x better by rolling marathon where war is much much easier. This is going to distort good advice, because yeah instead of building up your civ you just want to pump units out of the gate. "Huge" only makes up some of the difficulty from going mara, and it drastically distorts tech trading. Furthermore, it's much harder to focus on micro when you've got a lot more turns to play through and an overwhelming number of cities. I suggest playing pangaea maps at least for a while for this very reason. They're easier on avg, but they're fun, quick, and teach good habits. No one here is buying that you're an IMM player nonetheless a DEI player when you suggest skirmisher rushes and run priests instead of work silver mines. If you have a bet with someone or a weird bucket list, go boot up a duel map and take out a deity AI with Qs to get it out of your system, it means about as much as playing with egypt on marathon rerolling non-horse starts.

I'll finally have free time to civ this weekend. If you're interested and have a way of streaming or sharing screen (can just be over discord) send me a priv message and I can help you out live for a few hours. While forum advice is great, it's inherently delayed and most people are unwilling to go slow enough to not miss anything.
 
@omnimirage It is very obvious that there is alot of basics that are lacking and there is only frustration and/or further self delusion waiting from continuing to pushing on with these weird settings.

Something that might take a bit of the sting from this tough critique though, is that it's a extremly well familiar path that thousands upon thousands of noobs have gone through in this game.
Most (if not everyone) have been a mara/huge noob at some point, I certainly was.
Not sure what it is, but those settings seem to be something that most gravitate towards. Perhaps to make the gameplay feel more "real" in some sense? To give depth in timescale?
In any case, it's very very common. And almost always counterproductive to learning how to master this game.
 
I guess it depends what you are looking for in the game.

My Brother plays the game but loves super huge maps (uses smart map with like 260 by 200 size), he likes to build 100+ cities and have them all size 30. He plays on Chieftan mainly as he is not looking so much to get a high score but to get as large an empire as possible. But his traditional game play is terrible and would never work on small maps on higher difficulty (even noble).

Now he does sometimes play at Noble on smaller maps but changes his gamestyle to suit (does not play above noble)..

So its not uncommen for people to play the game with a different mindset, but most people on this forum play based on winning the game on Deity / normal speed. Which sort of needs a more standard type of set up when it comes to maps.

the slower the speed, the easier the game is what I have found.
 
@omnimirage It is very obvious that there is alot of basics that are lacking and there is only frustration and/or further self delusion waiting from continuing to pushing on with these weird settings.

Something that might take a bit of the sting from this tough critique though, is that it's a extremly well familiar path that thousands upon thousands of noobs have gone through in this game.
Most (if not everyone) have been a mara/huge noob at some point, I certainly was.
Not sure what it is, but those settings seem to be something that most gravitate towards. Perhaps to make the gameplay feel more "real" in some sense? To give depth in timescale?
In any case, it's very very common. And almost always counterproductive to learning how to master this game.

So true. I used to be more like Epic/Monarch treehugging sandbox player, even while I was 21. Always saw my civilization as having its place on Earth and would take out maybe one AI. Did not use siege as it just dies but cannot kill units. Also thought that defensive bonuses are ridiculously high. Typical goal was to found as many religions as possible, shrine all of them, build almost all wonders. Wall street as the most important National wonder. Keeping a science slider at 100% a sacred duty. I did not like higher difficulty because I would not get all the wonders and religions. Victories: only space and culture.

EDIT: Now I see that Civ 5 and 6 would appeal much more to my younger self, the combat system with much fewer units.
 
Certainly it is possible to play a more casual game, but then I wouldn't fuss about where exactly to place that first city, instead focus on a strategy to take out my neighbours,

and indeed lower the level a bit as suggested above :)
 
Could anyone suggest where the best city placement for this starting location is, and what opening techs to take? Playing as Ramesses
 

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Settle in place.
 
bit late on this but
settle in place
second city on grassland hill to the north to share corn.

chop the forested hills away into settler, and build mines there.
After settler done, build great lighthouse in capital provided theres 2 more decent coastal city spots unless you want to war chariot rush someone.
 
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