[GS] What's the counter to deployed fighters?

Yep and confirmed, priority target does not affect other units with AA, just ones deemed support
Here priority target only allows attcks on the highlited units
Because they gave aircraft priority target it does seem intentional for AA
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Because they gave aircraft priority target it does seem intentional for AA

I think their intention was to give fighters a way of doing an Air Attack to the AA support unit instead of having to completely kill, say, a front-line tank before being able to damage the AA unit.

I don't think it was their intention for fighters to do the free 65 damage that we have in the status quo (taking no damage on the plane).

I do think that the free 65 damage attack was intended for the Spec Ops' Priority Target command, and then when they made that change, they didn't double-check for other units that had the same command.

Kind regards,
DB
 
So as I have been thinking more about this... aren't Jet Fighters the Apex combat unit? I mean, if I invested all my aluminum into Jet Fighters, what's my opponent going to do?

If they go Mobile SAMs, I can use priority target to kill them without getting hurt.

If they go Jet Bombers, the Jet Fighters have the combat strength advantage.

If they go Jet Fighters, they're fighting at even combat strength, I'll have more than they do, and more promotions (unless they do this same exact strategy and get there first)

If they go nukes, Jet Fighters represent the best chance at shooting the nuke down. I think a pair of deployed Jet Fighters adjacent to one another guarantees the nuke fails (note: haven't tested this yet).

If they go GDR, they can't attack the Jet Fighters and 3-4 fighters should take it down without losing a plane. (note: haven't tested this yet)

If they go anything else, it straight up loses to Jet Fighters.

Am I missing something?

Kind regards,
DB
 
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So as I have been thinking more about this... aren't Jet Fighters the Apex combat unit? I mean, if I invested all my aluminum into Jet Fighters, what's my opponent going to do?

If they go Mobile SAMs, I can use priority target to kill them without getting hurt.

If they go Jet Bombers, the Jet Fighters have the combat strength advantage.

If they go Jet Fighters, they're fighting at even combat strength, I'll have more than they do, and more promotions (unless they do this same exact strategy and get there first)

If they go nukes, Jet Fighters represent the best chance at shooting the nuke down. I think a pair of deployed Jet Fighters adjacent to one another guarantees the nuke fails (note: haven't tested this yet).

If they go GDR, they can't attack the Jet Fighters and 3-4 fighters should take it down without losing a plane. (note: haven't tested this yet)

If they go anything else, it straight up loses to Jet Fighters.

Am I missing something?

Kind regards,
DB
if it is , late game MP is dead
 
If they go nukes, Jet Fighters represent the best chance at shooting the nuke down. I think a pair of deployed Jet Fighters adjacent to one another guarantees the nuke fails (note: haven't tested this yet).

Test results:
- WMD Missiles (launched from a silo or sub) will be shot down by any unit that has an AntiAirCombat value (e.g. a simple Anti-Air gun or Destroyer). This includes when the missile is targeted on the tile of the unit or any of the 6 adjacent tiles. This also includes embarked units. The most astonishing result was from the Warfare Expanded mod. That mod gives Machine Guns a small amount of Anti Air Combat (50), and when they have that, they 100% shoot down all WMD Missiles that target them or the tiles next to them... even when embarked.

- Note that you can, however, launch a Thermonuclear Missile 2 tiles away from an Anti-Air unit like, say, a Mobile SAM unit, and the Mobile SAM unit will not be able to shoot it down. And the Thermonuclear blast is large enough to kill the SAM.

- Air units do not shoot down WMD Missiles at all. 7 deployed Jet Fighters in a cluster will be taken out by 1 WMD Missile.

- Bomber WMD attacks fail whenever the Anti-Air + Combat of the target tile reduces the Bomber's health to less than 50 (similar to when Bomber pillaging fails)

- In all cases, failed nuke attempts cost you your nuclear device (even when the bomber lands back at its base)


If they go GDR, they can't attack the Jet Fighters and 3-4 fighters should take it down without losing a plane. (note: haven't tested this yet)

Test results:

- The Jet Fighter attacks at 105 vs the 130 defense of the GDR. That means the Jet Fighter will, on average, do 11 damage. However, once the GDR starts taking damage, its Combat Strength decreases due to "Damaged Unit". Altogether it takes about 7-8 shots from the Jet Fighters to kill a GDR... and the Jet Fighters take no damage from those attacks.


Analysis:

Jet Fighters do shut down WMD Bomber strikes but they don't stop WMD Missiles like I thought they did. So WMD Missiles are a possible counter to Jet Fighters, but that's a lot of time and resources to get rid of one unit. And if the Jet Fighter has a SAM underneath it, your options are very limited:
- Toss a Thermonuclear Missile two tiles away
- Use a Spec Ops (or your own aircraft) to Priority Target attack the SAM

Kind regards,
DB
 
so basically we are missing an infantry unit that counters air units ( stinger missiles for example ) ?
 
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