Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
Yes, maybe.Sounds like it's time for Impossible!![]()
My strategy have been to rush computer techs as you need the research when playing as feudal. Ship tech can lag behind a bit as you can still win with low tech ships and feudal make them cheap. As soon as you get to the mid-late game you have basically won as feudal creative have far better ships that are far cheaper than everyone else and feudal overall economy is perhaps only second to imperium only because of the barrak morale imperium get. Feudal get cheaper ships and imperium get more command limit so they can build more smaller ships instead of a few large ships that feudal is excellent at.
Democracy and especially unification tend to get poor in the late game as they get worse morale and cost alot of points to pick and their upgrades are nowhere as impressive as dictatorship or feudal.
Another build is the boarding race, 20 ground combat, high g and maybe telephatic (I have heard it either allow you to always board ships or allow you to use captured ships in combat). Simply build ships without anything but boarding equipment, small ships are best because you will destroy the enemy crew in combat with these race picks and thus these ships tend to be really cheap.
There is also the +50 ship defence, transdimensional and warlord combination which makes your ships really hard to hit in combat. Research everything that increase ship defence such as augmented engine and jammers also use the smallest ship classes as they have more speed and thus harder to hit.
Because the enemy have very hard time to hit your ships, each of your ships should be able to defeat multiple enemy ships and thus you should win.