Sounds pretty good.
- NORMAL (50x80)
- DEITY
- 7 CIVS
- RAGING HORDES
- CUSTOMIZE RULES:
-- Select Opponents
-- Don't Restart Eliminated Players
- GENDER (Hmmm.... )
- SELECT CIV: (Which do we want?)
Since a highly experienced human is involved (Smash), I also suggest this:
Generate couple three maps with the parameters. Take a look at the whole map, in particular the starting sites. If any AI have weak starting sites, generate a new map. We don't want sucky civs by a random fluke, if possible.
The other thing is this. Once a suitable map is picked (since we have the fortune of human oversight in teh creation of this game), I suggest ensuring each AI has two NON settlers, not just one (some usually have just one settler). This is to give a more competitive game. I'm aware of the game's method for computing starts, but we will have 2 NONs, and I think all AIs should, too, irrespective of starting location and starting techs