IMO, change just for the sake of ghange is not necessarily all wrong in gaming world nor is it always wrong in real life. Its refreshing.
I'm sure that changing my gastritis pills with cianure pills will be refreshing, according to your statement it's a good change, so i'll give it a try...![]()
change just for the sake of ghange is not necessarily all wrong in gaming world nor is it always wrong in real life. Its refreshing.
He said nothing of the sort. He said that change is not always bad, which is not the same as change is always good.
"Change just for the sake of change is not wrong" is very different from "change is not always bad". But maybe you read it wrong in the first time, so i can understand your misunderstanding...![]()
"Change just for the sake of change is not wrong" is very different from "change is not always bad". But maybe you read it wrong in the first time, so i can understand your misunderstanding...![]()
SMAC was sci-fi, not civ.![]()
The rule for a good sequel, as a book, TV show, or game, are "more of the same, but different". The previous Civs have all been "more of the same" -- build an empire to stand the test of time -- but with important, and generally constant, improvements.
Civ V is not "more of the same". It is too different. That is okay -- here, I agree with you -- but then they shouldn't have called it "Civ V", but "Civ War". Then, everybody would have known what they are getting into, people could decide if they wanted a Civ version that is basically only war, war, and more war, and the rest of us could stick with Civ IV BtS -- still the last "full real" Civ. Civ V claims it is a sequel, but it isn't (which is why so many people are upset). It is outside the main franchise.
SAYS IT ALL FOR ME, EofC
COOL AVATAR TOO!
Civilization is a game series and the purpose of a game series (talking about game series that goes beyond 3) developers is not to polish the same god dam game mechanics over and over again and just simply add new stuff to that same old game. Thats perhaps what the other software tends to do but they are not games
Wouldn't it really be the best solution for most of the games problems to lets say quadruple the scale/size of maps?
I might have heard of Madden football (altough we dont really care about American football here in Europe and I really doubt that it sells well here in Europe), I have definetly heard of Resident Evil but I have never heard of Dynasty Warriors. So tell me, whats there to know about these games? You told that Madden football is basicly the same game every year with minor tweaks, but I wouldnt know. I guess I just have to take your word for it.. Altough I just wish you could be more detailed when telling about these games.
lol dont worry guys everyone made the exact same arguments about why civ4 was diarrhea when it first came out and theres still people on this website who believe them![]()
You neglected to also mention that post was his/her first.and you would know because you joined in... December 2010... right?
civ4 was far from a giant... imo civ5 has better design than civ4...
lots of things are terrible, but the end result is that the game is more about strategy and less about optimization
in civ4 you would survive a very very long time with the wrong strategies because the attacker needed 2x or 3x as many units. in civ5 you actually need to play strategically to do something non-militaristic.
talking about multiplayer here. forget the fact that the AI is atrocious in both games
I might have heard of Madden football (altough we dont really care about American football here in Europe and I really doubt that it sells well here in Europe), I have definetly heard of Resident Evil but I have never heard of Dynasty Warriors. So tell me, whats there to know about these games? You told that Madden football is basicly the same game every year with minor tweaks, but I wouldnt know. I guess I just have to take your word for it.. Altough I just wish you could be more detailed when telling about these games.