AndarielHalo
Prince
- Joined
- Oct 27, 2009
- Messages
- 496
I agree with original poster...
Until I get deep into the game and start playing.
My loss of fun, though, occurs with the passage of time. Time is the one thing I complain about loudest in these threads, and which I've made hell of with the likes of Afforess.
I'm obsessed with time, and with the years matching up events. I can accept the Zulu tribe founding Buddhism in 200 BC, yet I got utterly crazy when Zoroastrianism is founded in 5000 BC and Judaism in 25 AD and Islam in 1500 AD. Sometimes it can get to a point where I'm having a blast in 230 BC, and suddenly someone founds Christianity. It's like having my face smacked into the desk and drawn back, and told my income taxes are due tomorrow.
My next big problem is things that I feel are changes just for the sake of change, such as changing the bonuses certain buildings give, or making certain buildings cause maintenance costs (like temples) or adding new buildings (like Village centers or Town halls) which are fun to add free specialists, but ultimately take up time to be built.
Those I can live with (except the time bit; I never stop complaining there) but what really ends up killing my game early is the load times.
I've just entered the Medieval era, and it's already about 1-2 minute load times between turns on a Large map, where I foolishly decided to allow Revolutions to happen, so now there are some 50 civilizations.
It's just one of those things the Russians have a word for: Nichevo. In this context; "Cannot be helped"
Until I get deep into the game and start playing.
My loss of fun, though, occurs with the passage of time. Time is the one thing I complain about loudest in these threads, and which I've made hell of with the likes of Afforess.
I'm obsessed with time, and with the years matching up events. I can accept the Zulu tribe founding Buddhism in 200 BC, yet I got utterly crazy when Zoroastrianism is founded in 5000 BC and Judaism in 25 AD and Islam in 1500 AD. Sometimes it can get to a point where I'm having a blast in 230 BC, and suddenly someone founds Christianity. It's like having my face smacked into the desk and drawn back, and told my income taxes are due tomorrow.
My next big problem is things that I feel are changes just for the sake of change, such as changing the bonuses certain buildings give, or making certain buildings cause maintenance costs (like temples) or adding new buildings (like Village centers or Town halls) which are fun to add free specialists, but ultimately take up time to be built.
Those I can live with (except the time bit; I never stop complaining there) but what really ends up killing my game early is the load times.
I've just entered the Medieval era, and it's already about 1-2 minute load times between turns on a Large map, where I foolishly decided to allow Revolutions to happen, so now there are some 50 civilizations.
It's just one of those things the Russians have a word for: Nichevo. In this context; "Cannot be helped"