Where/what is the mod code responsible for taking border with forts and units with fixed borders?

Jayman1000

Prince
Joined
May 6, 2006
Messages
322
Is this coded in a python file, could someone direct me to where I might start looking for this? Which mod is it used in? If anyone knows I'd be grateful for any information as I want to dig around because I'm just that curious about how this is done with the Caveman 2 Cosmos mod.
 
Any chance you could easily tell me how I could start looking at that? any tutorial or guide in existence on this matter?
 
The code is in the dll. It originally comes from the "Super Forts" mod, by StolenRays (I think), but was moded a bit (I think) to put some of the parameters into the improvement XML.
 
Ok thanks, I take it I will have to learn how to "peek" into a dll then? :)
 
I'll be able to learn the logic even if I only have some basic Python knowledge, I like to investigate stuff like that, even if its hard. So would I have to look at source code? can I find these source files or are they not for public viewing? Sorry if Im asking questions that perhaps have obvious answers and I am just not understanding it.
 
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There is a folder in the Mod called Source, same place that the Assets folder resides. Look in the Source folder.
 
Of course, I should have looked there first. Thanks! :)
 
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