It matches the real world -- large, far-flung empires tended emancipated their labor force.
- The Roman Empire
- Imperial China
- The Spanish Empire
- The British Empire
- Tsarist Russia

It matches the real world -- large, far-flung empires tended emancipated their labor force.
I'd tend to agree. I'm pretty sure you're right that they weren't built primarily by slaves.Pyramids were NEVER build using slave labour. EVER.
Now just whip chop and win.
I'd tend to agree. I'm pretty sure you're right that they weren't built primarily by slaves.
Slaves in the ancient world were AFAIK not really "expended" like in CivIV for massive projects, but rather employed for the duration of their lives
Still, I like the idea of whipping my CivPopulation to death to build something inane like a Henge. So don't take that away from me![]()
Yes, you are quite right. I have no doubt that in many cases living conditions and such were quite awful. I suppose I meant that by a technical definition the egyptian workers weren't slaves. Apparently the system was closer to the European feudal system (but don't quote me on thatI guess that depends on your definition of "slave" doesn't it? I cannot imagine that the builders had the option to look the Pharaoh in the eye and say "no"..
..Well, given the shortness of lifespans back then (biblical accounts notwithstanding) and the number of years per turn in the early game, I'd say thats about right, no? I mean, unless the slaves are allowed to breed while working (wouldn't they be too tired?)...
Emancipated labor force?
- The Roman Empire
- Imperial China
- The Spanish Empire
- The British Empire
- Tsarist Russia
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Primitive
Primitive
Primitive
Yes, the British Empire was Emancipated. British naval power broke the slave trade.
Primitive
Both The British Empire and the American Continental Empire where Emancipated.
Where does the notion of "primitive" enter this? You said that "large empire have an emancipated workforce". Most large empires that ever existed were "Primitive" by your standards![]()
And regarding your claim that the workforce in the British empire was emancipated.. I just don't know what to say![]()
A little off topic, but I've always wondered how chopping down a forest improves production. If anything, wouldn't you have to divert production to clear the forest? Especially early game, when it would be done by hand. Maybe it supplies would, but that won't help when your building a tank...
A little off topic, but I've always wondered how chopping down a forest improves production.
A little off topic, but I've always wondered how chopping down a forest improves production. If anything, wouldn't you have to divert production to clear the forest? Especially early game, when it would be done by hand. Maybe it supplies would, but that won't help when your building a tank...
I wouldn't know. I'll never use slavery and I'd never chop all the trees in my cities down.![]()
The notion that your entire population would be mdae of slaves is pretty ridiculous, though.
If anything, I'm thinking Serfdom and Slavery should have their effects switched around...
Slavery = Your population is supported in harvesting the land and resources by a large force of captured enemies or bought slaves. Hence, +50% worker speed.
Serfdom = the life of most of the population being for the ruling elite to use and throw away as they see fit, whether on massive construction projects (Great Wall/Pyramids), or in large but untrained armies. Hence, pop-rushing.