hello everybody,
the last wild idea of the year, i promise!
how about we take the 1UPT idea a bit more seriously and prohibit embarked combat units from stacking with real naval units? as for embarked civilian, i would allow stacking (just like on land) and allow them to be captured (just like on land).
advantages:
1. it's more logical for the player
2. it's much easier to code for the AI
so, what do you think? does anyone insist on this half-baked "now you can stack, now you can't"? (loaded question, i know ...)
edit: this is independent of how hard it is to kill those embarked combat units. one shot kills should be avoided of course.
the last wild idea of the year, i promise!
how about we take the 1UPT idea a bit more seriously and prohibit embarked combat units from stacking with real naval units? as for embarked civilian, i would allow stacking (just like on land) and allow them to be captured (just like on land).
advantages:
1. it's more logical for the player
2. it's much easier to code for the AI
so, what do you think? does anyone insist on this half-baked "now you can stack, now you can't"? (loaded question, i know ...)
edit: this is independent of how hard it is to kill those embarked combat units. one shot kills should be avoided of course.
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