I mean especially considering the boost to ships in G&K.
Bombers cannot pillage tiles, and they are easily damaged by large cities purely based on the city strength even if there are no fighters or anti-aircraft units nearby. Think about it, a bomber flying thousands of feet in the air above a city with no intercepting units whatsoever to fire back ... why is the bomber sustaining such heavy damage, all it is doing is dropping bombs from a safe distance?! lol even land units are able to shoot down air units easily with their rifles or lances? And to make things worse cities can even build anti-aircraft bunkers, effectively making them immune to air attacks.
Guided missiles are a bad joke.
Air units are really underwhelming ... in fact, on an aside, the whole end game is awfully rushed and is severely less play-tested and well thought through than the early game simply because most Civ players spend most of their gaming hours in the earlier eras.
Bombers cannot pillage tiles, and they are easily damaged by large cities purely based on the city strength even if there are no fighters or anti-aircraft units nearby. Think about it, a bomber flying thousands of feet in the air above a city with no intercepting units whatsoever to fire back ... why is the bomber sustaining such heavy damage, all it is doing is dropping bombs from a safe distance?! lol even land units are able to shoot down air units easily with their rifles or lances? And to make things worse cities can even build anti-aircraft bunkers, effectively making them immune to air attacks.
Guided missiles are a bad joke.

Air units are really underwhelming ... in fact, on an aside, the whole end game is awfully rushed and is severely less play-tested and well thought through than the early game simply because most Civ players spend most of their gaming hours in the earlier eras.
