Why Do They Hate ME!

tazar

Chieftain
Joined
Jan 7, 2006
Messages
26
Hey is it just me or do the computer playes never seem to wage war on each other. They are happy to fight me, at around AD 500 or if i attack them but they never seem to fight each other. i am playing at warlord setting if that is a reason. Would appreciate it if someone would explain
 
It depends upon many factors: how many civs there are, how close to you and each other, respective religions, etc. Typically, I play with only 6 civs on a series of continents. If there's a large space between civs and I build a respectable military, no one will ever declare war on me.

But it also has to do with which civ is near you. Montezuma will invariably attack as soon as possible. Genghis Khan expands like mad. Tokugawa will stab you in the back at the first chance. Isabella will come after you if your religion differs from hers. Others civs are more peaceable.
 
I played a pretty interesting game today (warlord level). I was neighbor to spain, greece and china (myself being india). Early in the game, when Alexander had aquired iron working, he declared war on Isabella...with quite some success (Isabella had neither iron nor copper). Eventually wiped her off the map.

Interestingly, he declared war on me too, WHILE he was fighting Isabella! Never seen an AI do that before (they tend to avoid having wars on several fronts).
 
in the last 2 extensive games I've played, ALL the civs at some point decided to switch to Buddhism, while I had no religion at all, which meant they really started pressuring me to join the shiny happy people group. Funny thing is that in both games Washington was the biggest AI Civ and that everyone seemed to be completely smitten with the guy. Wonder if he was the one that made it happen, he sure kept trying to persuade me to come along.
 
Your state religion is important. If it's the same as theirs it will lead to peace, if it's different than theirs it will lead to war. You can avoid religions, adopt theirs, or convert them to yours.
 
tazar said:
Hey is it just me or do the computer playes never seem to wage war on each other. They are happy to fight me, at around AD 500 or if i attack them but they never seem to fight each other. i am playing at warlord setting if that is a reason. Would appreciate it if someone would explain

Recently I put 12 civs in standard pangea, with aggresive AI, monarch level, to make the game dense.
What happened?
Few wars not including me, AIs don't love each other, but noone even lost a city !:confused:
At least I could fight a lot - the only one turn when I wasn't at war with someone was 1605. (I started fighting in 3400 BC)
But I have no idea what to do to make AI fight a decisive war among them.
 
AI gets on well with it :) Karakorum even hit 22 in size.
On average AI has 4-5 cities. Overlapping is common thu.
But why, oh why, they don't want to have more cities and take some by force?
 
Icepowder said:
But why, oh why, they don't want to have more cities and take some by force?

The AI still doesn't use siege units well, if at all. So when cultural defenses start getting high, and they don't have a significant tech lead over their enemy, it becomes nearly impossible for them to take a city.
 
In my game, (12 civs, huge inland sea map), there have been two times that civs have declared war on each other. Funny thing was, they were both on opposite sides of the map.

I declared war on the Spanish (Isabella kept ticking me off) and brought the Japanese into it and wiped her out. Ha ha.
 
shadow2k said:
The AI still doesn't use siege units well, if at all. So when cultural defenses start getting high, and they don't have a significant tech lead over their enemy, it becomes nearly impossible for them to take a city.

You are totally right - I hoped they would start fighting early if placed close to each other. Nothing like that happened.
So, There's no chance to see empires fall under AI's swords?
Maybe it was modded?
Or there are some settings enhancing the odds of seeing AI capturing cities?
 
Icepowder said:
You are totally right - I hoped they would start fighting early if placed close to each other. Nothing like that happened.
So, There's no chance to see empires fall under AI's swords?
Maybe it was modded?
Or there are some settings enhancing the odds of seeing AI capturing cities?

Don't get me wrong, the AI can and does take cities. But they have to have certain conditions to be successful in doing it.

I've seen civs wipe out other civs. But nothing like the runaway civs in C3C (Sumeria, etc...) where it was a common theme.
 
Actually, now that I think about it, I have seen the AI with a stack of artillery before taking cities from another AI. It's just very rare. :)
 
tazar said:
Hey is it just me or do the computer playes never seem to wage war on each other. They are happy to fight me, at around AD 500 or if i attack them but they never seem to fight each other. i am playing at warlord setting if that is a reason. Would appreciate it if someone would explain

I totally noticed this too, and I play on emperor. The AI rarely declares war on other AI civs but will attack the human on a regular basis. I liked how in civ3 the AI civs fought massive wars amongst themselves and how I could hover nearby with a settler to snatch up all that newly deserted but largely improvement covered real estate.
 
This can happen, but I think it depends on military buildup. All of the AIs tend to build military with similar priorities, so unless their initial conditions are very different they rarely have a strong military advantage.

Unless they are next to a player who may operate with different priorities.
 
Oddly enough, in most of the games that I have played (ranging from Noble to Monarch), the AI have fought many wars against each other, and even wiped out other civs entirely. Maybe it helps that I tend to be on the winning side, but I have gone thru wars where I send a stack of troops into enemy territory only to have it suddenly revert to unowned land due to a high-culture city being sacked by an AI. I have seen Frederick, Catherine, Peter, and Mansa Musa do this. Usually they don't do it on their own, but sometimes they do.

Corbeau said:
This can happen, but I think it depends on military buildup. All of the AIs tend to build military with similar priorities, so unless their initial conditions are very different they rarely have a strong military advantage.

Unless they are next to a player who may operate with different priorities.

I agree with this logic. But you don't need to let fate (read: RNG) decide this alone-- if you join the war and just pillage strategic resources, you can let the AI tear each other up all the more easily. This is especially effective in the early game when resources like iron and copper are so important.

-Cheers
 
Aldor said:
Interestingly, he declared war on me too, WHILE he was fighting Isabella! Never seen an AI do that before (they tend to avoid having wars on several fronts).
My brother had an AI declare war on him when he refused to help a neutral AI attack his ally. The AI declared war in the middle of the conversation, instead of a suprise attack (like it normally does).

It's quite odd that they would do that, though.
 
not quite sure about the point regarding AI civs and attacking cities with high defence - in a game I was playing, Montezuma declared war on me, then proceeded to plonk a large stack next to one of my prime cities, complete with catapults to bring down the defense values... it soon fell.
 
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