why don't the developers give a *******?

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I have been playing Civ for 30 years. I have bought every version and every extension.
It seems to me the Civ VI developers, unlike their predecessors, don't give a ******* about my wishes or the wishes of other loyal players.
The Civ VI developers only seem to be interested in introducing big, flashy and unnecessary new "modes" and such like.
There is always a video with them boasting about how clever they have been to have come up with some ridiculous new nonsense. Most annoying of all they always pay lip service to the wonderful fans that they COMPLETELY IGNORE.
I am not interested in any silly new modes (which I will not play) - to improve my enjoyment I want all the basic game's annoying little faults fixed!

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Play anno 1800 instead, much better game.
 
I have been playing Civ for 30 years. I have bought every version and every extension.(...)
I am on your side, and I am also very annoyed about the fact that basic game functions and long-known bugs are ignored while irrelevant things get so much attention.
Just one example: What do I care for two food yields on the cliffs of Dover while I have to click a gazillion times back and forth to get the right amount of gold in a trade deal with an AI opponent?
 
As I have said before, it's marketing. If you make a new game mode, you can dress up as spooky cultists or furry barbarians and make a fun video saying "look at all the cool new stuff!" But you can't make a fun video saying, "hey, we fixed a whole lot of stuff that has been borked ever since launch". Even if players would actually prefer to have the base game fixed.
 
What do I care for two food yields on the cliffs of Dover while I have to click a gazillion times back and forth to get the right amount of gold in a trade deal with an AI opponent?
Swinging focus towards things that people were moaning about, but are rather easy to squeeze into the development pipeline, so it will look like they care. If they would really care, they would have fixed pathfinding long time ago, and not focus on things anyone with basic xml skills can mod.
 
Remember they still need to "update " evey months. Hopefully after April the hotfix would come much faster.

You really need to actually read what I am typing here. Anything they do takes MONTHS to get through to the actual game, be it a game pack, or a single bug fix. Their whole process is the problem, and having less content released will NOT fix it.
 
I'm trying to remember how many patches or bug fixes were in civii, or how long it took to come out. And how long that dl was on dialup. I know it still isn't bug/exploit free.

If AI will not be fixed in Civ 6, what is the chance that it will be properly done in Civ 7? I'm afraid I'll have to say goodbye to the Civ6 for HUMANKIND, and I guess that's inevitable.
??? How do you know how the AI will be in hk
 
The only thing I agree with on OP is that they do probably pay lip service with “Civ fans are the best fans in gaming”, because we are not. By a long shot. I truly hope Humankind is the panacea that those who aren’t happy need.

That being said, I don’t agree that the devs “don’t care” and I think it’s disingenuous to say “they aren’t doing what I want therefore they are bad”

They probably have a massive Kanban board chock full of big fixes , console fixes and new content and I imagine the latter gets focus because it brings in revenue.

I do hope they continue supporting the game post April though and work through all those bug fixes.
 
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The only thing I agree with on OP is that they do probably pay lip service with “Civ fans are the best fans in gaming”, because we are not. By a long shot. I truly hope Humankind is the panacea that those who aren’t happy need.
I mean are they supposed to say that we're "mediocre" or "the worst"?

I mean they do that with every company. I watched the Pokemon direct yesterday and for 25 years it was only possible because of us, and yet that didn't stop the salt from the community either after the reveal of the "new" games.

Lately I just feel like every gaming community has been come entitled in a sense, and not just this one. That might just be a byproduct of social media, which I never even paid attention to back in the day.
 
I mean are they supposed to say that we're "mediocre" or "the worst"?

I mean they do that with every company. I watched the Pokemon direct yesterday and for 25 years it was only possible because of us, and yet that didn't stop the salt from the community either after the reveal of the "new" games.

Lately I just feel like every gaming community has been come entitled in a sense, and not just this one. That might just be a byproduct of social media, which I never even paid attention to back in the day.

This is fair and accurate.

but I would LOVE for company to be honest with their fans like that haha! “Civ fans, you aren’t the worst but you ain’t great”
 
At any time there are at least 20k people playing CIV 6. Right now there are 55k (https://steamcharts.com/app/289070). Thinking that you speak on behalf of all these people saying that the dev don't care because they don't fix something you don't like is very entitled.

I think the contrary. I think the devs care a lot, and i think the devs have understood what MOST (maybe not most of the people here but most of the 20-30k people that play at every time) of the people want: replayability. Making the AI win in 200 turns does not improve replayability. Fixing some random bug that you can over-use with some city states or such doesn't improve replayability. Making whatever civ or district more balanced doesn't improve replayability.

On the other hand, adding new content every months, with new civs, new modes that you can combine, new strategies, new exciting stuff, THAT improves replayability. And that what people want, that is what i want, and I much rather have that than a couple of bug fixes and good-bye ladies and gentlemen.
 
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New content brings in immediate revenue. Bug fixes, QA and polish brings in long term franchise loyalty

welcome to post modern capitalist priorities

Personally I am going to see if post April the bug fixing/polishing recieves as much attention and that will factor into whether I get Civ 7
 
I imagine that we will get another 24 months of updates after NFP ends:
6 months of bug fixing, balancing etc., then a "12-month-NFP2-kinda-thing", then 6 more months of fixing etc.
 
I would be very impressed by the courage of a company that admitted their fans are the worst. :mischief:
Well sometimes I feel like Star Wars is getting close. But I'm not that big of a Star Wars fan to care if they did say that. :mischief:
 
Well sometimes I feel like Star Wars is getting close. But I'm not that big of a Star Wars fan to care if they did say that. :mischief:
No, what Star Wars is doing (and Star Trek, too) is blaming their franchises' problems on the fans, which is completely different.
 
So I will chime in here and say that I haven't really been a fan of the way the Civ franchise has been taken first in Civ 5 and then in Civ 6, but it's not that the developers don't care. They simply have a different vision for what makes a good Civ game than I do. I also can see that their vision has merit because my father who has also played every civ game ever made like this version the best. When I game I am looking to be challenged on an intellectual/strategic level. When he games, he is looking at it more from the role-play perspective. He has a tendency to start over if he misses out on his preferred wonders or if the early layout of the map doesn't let him build an empire he is comfortable with. I tend to enjoy the game most when I'm presented with such difficulties and have to reassess. So basically what happens is any change the developers make to the core game which would make me enjoy the game more, will probably make him enjoy the game less. One thing we do agree on is that having a new civ or map to try out is a good thing.

What is my point in saying all this? Those of you who are frustrated with Civ need to accept that Firaxis/2kgames maybe isn't targetting you as their primary customer anymore and that's OK because it is literally impossible to make a game that will appeal to everyone. My advice would be to start looking into other developers and see if one has a vision that more closely matches yours.

Some suggestions:
Freeciv- This game is based off of Civilization 2, but with updated graphics and some minor additions and balance changes to the game. It's also free to play as the name implies and not in a free to play but pay to win or a free to play but get spammed with ads way.
Humankind- This game comes out on April 22nd but many here are high on the game after participating in the beta.
Europa Universalis IV/other Paradox grand strategy games- Paradox seems to have a design philosophy more in line with what Civ had around Civ 4, where there should be layers of strategic depth and you will always feel like there's more to learn about the game and more ways to get better. Be warned that their games end up with a ton of DLC that is primarily feature-based additions. Some hate this, but I personally like the philosophy as it leads to their products having a longer lifespan than Civ games do.
Galactic Civilizations- I personally enjoyed this game but not everyone wants a space-based strategy game.

There are tons of other examples and hopefully, other people here can chime in. There's a ton of games out there. Don't force yourself to play one you don't like out of stubbornness. Look around and hopefully find a game you can love.
 
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