Big J Money
Emperor
- Joined
- Feb 23, 2005
- Messages
- 1,141
Now that we've seen these trees and how they work on a basic level I figure it would be interesting to ask the question: why have both?
What if they were both consolidated into one resource (science) and one tech tree with all unlockables? Is there really a legitimate player choice here by having the two paths? Can a player somewhat ignore science to focus on culture and vice-versa as a legitimate game strategy?
This isn't an antagonistic question. I'm not against the design. I'm just curious what people think of it; merits or otherwise.
What if they were both consolidated into one resource (science) and one tech tree with all unlockables? Is there really a legitimate player choice here by having the two paths? Can a player somewhat ignore science to focus on culture and vice-versa as a legitimate game strategy?
This isn't an antagonistic question. I'm not against the design. I'm just curious what people think of it; merits or otherwise.