I have been a long time player of the Civ series, going back to the original. I found myself abandoning Civ 6, and not playing any Civ games for the first time in my life about 2 years ago. Something about that game just felt clunky and wrong to me. Until I recently stumbled on Old World by accident, due to a Steam sales. Somehow, I had missed the memo when the game came out. And wow, is this game good. It's like an almost perfect blend of all my favorite parts of the genre: storytelling cranked up to 11, focus on the ancient era, limited micromanagement because of the order system, etc... I'm completely in love with the game so far (maybe except for the somewhat clunky, confusing UI. For the first time ever, I felt the need to go through the tutorial to figure things out). I'm not surprised seeing as it was created by Soren, and Civ 4 was the pinnacle of the Civ series for me.
Anyway, I've seen that this game has fairly low player counts on Steam, and this made me sad. I really want this game to be a success, because playing it just makes me feel so good. I'm wondering if anybody has any thoughts or insights on this topic. Is it a marketing issue (indie title with not much promotion)? Is it a UI issue? Am I just weird and what I want is not what the mass market wants?
EDIT: I also appreciate it immensely that the devs went through the trouble of making an M1-native Mac version. As a Mac user, I usually feel treated as a forgotten stepchild by game devs. It was refreshing to see Soren & co actually care for that portion of the market. And the performance on the Mac is pretty good, too!
Anyway, I've seen that this game has fairly low player counts on Steam, and this made me sad. I really want this game to be a success, because playing it just makes me feel so good. I'm wondering if anybody has any thoughts or insights on this topic. Is it a marketing issue (indie title with not much promotion)? Is it a UI issue? Am I just weird and what I want is not what the mass market wants?
EDIT: I also appreciate it immensely that the devs went through the trouble of making an M1-native Mac version. As a Mac user, I usually feel treated as a forgotten stepchild by game devs. It was refreshing to see Soren & co actually care for that portion of the market. And the performance on the Mac is pretty good, too!