And suddenly he shells up and switches to insults about my importance.
I thought I was the irrational Steam zealot?
Hehehe, I love you people.
As for Mod guy: There is another and better option than rolling back which I have had to turn to many times while playing heavily modded Oblivion and Fallout 3 games: Crack open the mod, find the conflict, and fix it yourself. Most Mod programming language is ******edly simple.
Apparently what I assumed was basic computer knowledge is some kind of ancient text that only a handful of us know.
RPG, RPG, RPG... I mean, I don't want to disparage the challenge of figuring out which earring you added blew out a z-buffer in the pixel shader for your Night Elf Mohawk grenade....
But - it's quite a different story in Civ mods.
It's more than just crashes - and even those can be serious problems that require a lot of digging, especially if the mod was deeper than just an appended XML file and touched the code - it's balance that cannot be easily "fixed".
There are a lot of Civ4 mods that became badly unbalanced with different iterations/releases because actions or AI proclivities were changed. These were things one could just "fix" -- even the modders themselves, who wrote them to begin with -- often needed months, assistance from the community, and public betas to rebalance. Even beyond that - no one should have to learn python in order to enjoy mods.
But even beyond, the whole point is that this a serious problem in Steam that SHOULD be easy for Steam to fix.
Every other digital distribution channel allows it -- Impulse does by providing complete iteration backups and one-click restores. Gamers Gate lets you choose your own paths and leaves the updates to you. Even Direct2Drive gives you more freedom.
Cripes, even Apple/iStore -- and Apple is the king of "do it our way and ONLY our way" -- let's you easily revert to previous iterations at the drop of a hat.
This is my first Steam experience - and I hope it's my last. Their model is completely inappropriate for something like a Civilization title.
Hey, maybe it's great for RPGs and FPSs -- I'm certainly not calling for it to be outlawed -- but for a title like Civilization, you control of the updates and install specifics should be left in the hands of the players.