I think a lot of these ancient era changes grew out of the upgrade ruin being very strong (e.g. archer in composite bowman). Of course at the moment only recon units can pick up ruins, but that might not stick around.
I agree it is weird that you can make a chariot archer before you can make an archer. I guess you can argue the bows they are using are initially very primitive, and its the chariot part that is doing the real damage, whereas an archer-archer is using a studier equipment that gives them that +2 range.
But I can suspend my disbelief for these tech progression things. It's a game and it's not aiming to be an accurate representation of the possible paths technological development could theoretically have taken, eh? If you're looking for that level of RP then probably you're looking for a different 4X than VP, and that's ok.
I agree it is weird that you can make a chariot archer before you can make an archer. I guess you can argue the bows they are using are initially very primitive, and its the chariot part that is doing the real damage, whereas an archer-archer is using a studier equipment that gives them that +2 range.
But I can suspend my disbelief for these tech progression things. It's a game and it's not aiming to be an accurate representation of the possible paths technological development could theoretically have taken, eh? If you're looking for that level of RP then probably you're looking for a different 4X than VP, and that's ok.