Meatbuster
formerly Robo Kai
Dynamic, a solution is to use the "split group into individual units" button to prevent the entire stack from being deselected and forcing you to cycle on another unit after attacking.
I tried that a couple of times, but the problem I had is you click to combat the unit and *nothing* visually happens - the game instantly zooms in on the next unit to move.
I have seen that effect too, but mostly when I move my units. I move a unit, and if I have the single unit graphics OFF, so each unit is represented by three of it, two move normally and the third one floats in from the edge of the screen and takes one or two seconds to get to the destination square.All of a sudden I see the 2 Catapults appear on the left side of the screen. They start 'gliding' over the ocean, from the West (as if they took time off to visit Frodo and the Elves), and come to a stop on that hills space where they should have been all along! The 'gliding' took several seconds, so it was really obvious what was appearing on the screen. But really unexplainable.![]()
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I wonder what would have happened if I had attacked that hill before the Cats showed up.