So I've noticed this in every version of VEM I've ever played. For whatever reason, the science timer display is frequently off by 1 turn. I think it's not recalculating correctly when our science changes mid research. For example, at the beginning of research a given tech will cost 7 turns. Midway through researching the tech, we build a library in a city or two, and our science per turn increases to a point where we shave a turn off the research. However, the displayed turns remaining does not recalculate to correctly display this information. Any info on this bug?