Der_Zorn_gottes
King
- Joined
- Apr 10, 2003
- Messages
- 774
Civilization: Siam
Victory Type: Loss
Relative Rank: Harder (Deity)
Outcome: Defeat
Version: 1/3
I tried to be smart and chose a mapscript with generally poor terrain and a civ that can get yields from other sources. In this case, I picked tilted axis, which is all tundra, jungle and desert and Siam.
The first part worked fine, I was confined to some medioce tundra area. Unfortunately, of the 4 CS that could be reached pro astronomy, 3 were piety. And although I got the tundra pantheon, I got no religion, and so faith was of no use for me. And even the fourth CS I never managed to ally, because I was just lacking the power to churn out embassadors.
So I was stuck with a couple of mediocre cities in bad terrain, a UA I couldn`t use, and no prospect to improve. In the late rennaisance I looked at score. And even though it is not a very good indicaor, being ~350 with the leader over 1800 was enough for me to call it a game.
Victory Type: Loss
Relative Rank: Harder (Deity)
Outcome: Defeat
Version: 1/3
I tried to be smart and chose a mapscript with generally poor terrain and a civ that can get yields from other sources. In this case, I picked tilted axis, which is all tundra, jungle and desert and Siam.
The first part worked fine, I was confined to some medioce tundra area. Unfortunately, of the 4 CS that could be reached pro astronomy, 3 were piety. And although I got the tundra pantheon, I got no religion, and so faith was of no use for me. And even the fourth CS I never managed to ally, because I was just lacking the power to churn out embassadors.
So I was stuck with a couple of mediocre cities in bad terrain, a UA I couldn`t use, and no prospect to improve. In the late rennaisance I looked at score. And even though it is not a very good indicaor, being ~350 with the leader over 1800 was enough for me to call it a game.