What I think:
This is a helluva lot of fun. I decided on the Dutch and founded a religion on turn 107. Boudicca founded Christianity on turn 95. I chose Tengrism.
Turn times have been decent.
I got lots of stone and iron later in decent quantities. I saw some citrus.
The AI is not quite as bad as I thought. It maneuvers quite nicely and tries to outflank you, and it knows when to retreat. We all know it is not going to be perfect, but it was better. Combat is fast paced enough. The 100 HP system is far better IMO.
Barbs are quite a nuisance. One time I had a swordsman one turn away from being produced. An archer barb happened to retreat and pillaged my iron tile. I was not able to complete the unit.
Austria expanded really fast. I had to put her in her place and DoWed after she refused to stop encroaching me. I'm playing on King and have the complete upper hand. The AI seems to know where to settle a city near where you were, just to be a pain. Once I take that city she placed, and settle one tile up the coast, I'll try to make peace. This way I can see what kind of grudge the AI holds when a war ends.
Everyone is in the Medieval era.
All in all this is really good.