xienwolf
Deity
@Wyrmhero: You are correct that they can exceed 100, looking closer at it the 100 limit only applies to the automatic free XP from promotions using the same mechanic as Hero. The only limit to Caster XP is the sum of your free XP chance, and of course actually triggered in the 1% chance for that last point.
@Kasdar: Well I definitely broke something then. I'll check it out. Downloading the save now, but I haven't been checking if each successive build breaks savegames, and I don't have old versions handy anymore.
I had noticed the Feature Removal, and I considered it an effective anti-Elf tool, so I left it in after checking that it doesn't destroy permanent Features. I'll think on it some more, but initially I liked it as an anti-elf strategy. However if the tag were used for a promotion granted freely by Raiders trait that would be too common to be balanced if it decimates forests & Ancient Forests as well.
EDIT: I tried to load the save, but it wouldn't work for my current build. Unless you were working other Mods as well which I have to have up and ready (got a python exception, not the normal Broken Save deal).
If you can describe precisely how you can re-create the bug I'll see if I can do the same. It depends on which release version you had, but I did recently re-work how the whole thing is set up. Might be that it fixed it (or could be what broke it).
EDIT 2: I rean the current version and attempted to move 1 unit of each unitcombat into rival territory without Open Borders, none were able to do so. So for now I'll hope that it is fixed in current version and there was a formatting error the old way that I did it.
@Kasdar: Well I definitely broke something then. I'll check it out. Downloading the save now, but I haven't been checking if each successive build breaks savegames, and I don't have old versions handy anymore.
I had noticed the Feature Removal, and I considered it an effective anti-Elf tool, so I left it in after checking that it doesn't destroy permanent Features. I'll think on it some more, but initially I liked it as an anti-elf strategy. However if the tag were used for a promotion granted freely by Raiders trait that would be too common to be balanced if it decimates forests & Ancient Forests as well.
EDIT: I tried to load the save, but it wouldn't work for my current build. Unless you were working other Mods as well which I have to have up and ready (got a python exception, not the normal Broken Save deal).
If you can describe precisely how you can re-create the bug I'll see if I can do the same. It depends on which release version you had, but I did recently re-work how the whole thing is set up. Might be that it fixed it (or could be what broke it).
EDIT 2: I rean the current version and attempted to move 1 unit of each unitcombat into rival territory without Open Borders, none were able to do so. So for now I'll hope that it is fixed in current version and there was a formatting error the old way that I did it.