World Wonder Elimination Thread

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Apadana = 9
Big Ben = 32 (31+1) Upvoting this again for the versatility and power of its bonuses.
Colosseum = 27
Forbidden City = 29
Great Pyramids = 28
Mausoleum at Halicarnassus = 23
Potala Palace = 11
Ruhr Valley = 16
Venetian Arsenal = -1 (2-3) ELIMINATED - Potentially huge on Island maps, but I think this is the right time for this wonder to go.

Moderator Action: Fixed Big Ben & Forbidden City vote score --Jon

 
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Apadana = 9 -3 = 6 Only appears useful for Cultural victory and so shouldn't reach the top 5.
Big Ben = 32
Colosseum = 27
Forbidden City = 29
Great Pyramids = 28
Mausoleum at Halicarnassus = 23
Potala Palace = 11 + 1 = 12 Trying to keep wonders providing free policy slots around longer
Ruhr Valley = 16
 
Apadana = 6
Big Ben = 32
Colosseum = 27
Forbidden City = 29
Great Pyramids = 28+1 = 29 Best production ROI over course of the game. I want this to win
Mausoleum at Halicarnassus = 23-3 = 20 Same argument as yesterday: Navy is irrelavant at this stage of the game so GA useless. I never earn GE.
Potala Palace = 12
Ruhr Valley = 16
 
Apadana = 6
Big Ben = 32
Colosseum = 27
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 20
Potala Palace = 13 (12 +1) Definitely not as useful a slot as Big Ben/Forbidden city, but still pretty useful (likely more so than Apadana or Ruhr Valley)
Ruhr Valley = 13 (16-3) Only really useful for the science victory
 
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Apadana = 6
Big Ben = 32
Colosseum = 27 + 1 = 28 Freeing up amenities.
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 20 - 3 = 17 Never built it.
Potala Palace = 13
Ruhr Valley = 13

Moderator Action: Fixed Mausoleum vote --Jon
 
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Apadana = 3 (6-3) not that good since you don't build too many wonders in any one city. This should have being gone long ago.
Big Ben = 32
Colosseum = 28.
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 18 (17+1) Great Engineers get an extra charge is great.
Potala Palace = 13
Ruhr Valley = 13
 
Apadana = 3 - 3 = ELIMINATED Capital cities have limited space for wonders, especially given that many wonders have strict space requirements (and production cost)
Big Ben = 32
Colosseum = 28
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 18 + 1 = 19 This is the better of the two wonders released in the Macedon/Persia DLC by far
Potala Palace = 13
Ruhr Valley = 13
 
Big Ben = 32
Colosseum = 28
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 16 (19-3) This coming from a pay-DLC means it should leave. It does not compete on equal terms and its comparability to other wonders is flawed. Might be better off in some thread dedicated to (pay) DLC.
Potala Palace = 13
Ruhr Valley = 14 (13+1) I sense a certain anti-production sentiment in this thread. This is to counter that.
 
Big Ben = 32
Colosseum = 28
Forbidden City = 29
Great Pyramids = 29
Mausoleum at Halicarnassus = 16
Potala Palace = 13 + 1 = 14 - A free policy card? Sign me up! Always build or conquer all four policy giving wonders.
Ruhr Valley = 14 - 3 = 11 - Really a good wonder...but with only 7 remaining it is just not as good as the others.
 
Big Ben = 32 (yeah, I agree with the part that Big Ben comes at a suitable stage of the game regarding its Gold duplication effect. You need some time to ramp up that gold, for example by milking Zimbabwe or maybe just slamming all gold policy cards for some time)

Colosseum = 28

Forbidden City = 29 +1 = 30 Regardless of government, there is always 1 more policy card with significant impact that you want to put in, argument that you already have your stronger policies equipped and you equip a policy weaker than all your other ones bases on silent assumption that utility of policies for your particular situation falls off significantly just beyond your government slot capacity, which is wrong, even more so since you can equip any bonus card with FC. Secondly it comes late enough that you can perfectly compete for its construction IMO. But I guess this depends on strategy.

Great Pyramids = 29 (I'd love to vote for them, yet they become available at the time when I'm busy settling before AI steals my land, so when I have the opportunity to build them they are often already gone; I also appreciate its Return on Investment though)

Mausoleum at Halicarnassus = 16 (sorry bro, no votes for you, you are strong but you and Ruhr are worth only when pursuing certain victories, while others are much more universal)

Potala Palace = 14 (it's a shame that more useful diplomatic policies come so much later than Potala construction possiblity; and that Raj sucks)

Ruhr Valley = 11 -3 = 8 Aside from Halicarnassus, all other remaining wonders have faster payoff because you get a net benefit in a shorter time (Pyramids retroactively grant a charge to all Builders that are alive, one might want to bank on that, dunno if it's worth the opportunity cost of temporarily gimping your Builders with -1 Charge handicap, basically upping your initial Builder Charge hammer cost by even more than 50%, since Builder cost is progressive) and aside from Ben come earlier so you have been milking the wonder for longer. with Ruhr you need time before that +30% production and +1 hammer from Quarry/Mine in the city will break even and then net a benefit because production is the only thing Ruhr gives and you are paying production for that. 120 Production and 10 workable mines/quarries at the time of building it seems like an average "best Ruhr spot in your empire". So that's freezing your best or second best production city for 12 turns. Ruhr bonus to 120 production in 10 mine city is 39 hammers, so if Ruhr city didn't grow at all it would take 37 turns to break even, but since it will certainly grow it's probably more something like 30 turns to break even since Ruhr has been built. 12+30 turns (everything on Standard Speed) is a big opportunity cost for future gain, but if there is nothing significant to build over those 12 turns at which you can build Ruhr, it's a super good way to dump hammers in. Anti-production sentiment my ass, look at the numbers yourselves and in-game context. You probably want Ruhr specifically for faster Space Projects, and Mausoleum grants much more Production for that, for much less Production cost and similarly restrictive placement. Lakes are also viable terrain for Harbors. This is by no means a useless wonder, easily my top 10 overall, just there are some decisions to be made and payoffs to accept.
 
Well, I think it's time to think about the top 5. Big-Ben will be there, for me. Also forbidden city. Good card-giving wonders. Pyramids will also be there - and extra builder charge from early on can do wonders. I'd like The Colosseum to be there too. A nice early AOE of amenities. Also the AI does not build it often so I can get it. Now number 5: all card-giving wonders are good, and I really like Potala Palace but I'd put Ruhr Valley there to give some place to production. I just love having a production powerhouse in my empire. That being said, my vote is:

Big Ben = 32
Colosseum = 25 (28-3) - Wait, why? well, I want it in the top 5, and it will probably get there, but not in the top 3 and I'm saving me some effort for later
Forbidden City = 30
Great Pyramids = 29
Mausoleum at Halicarnassus = 16
Potala Palace = 14
Ruhr Valley = 9 (8+1) - I want it in the top 5.
 
Big Ben = 32
Colosseum = 25
Forbidden City = 30-3=27 - It has too many poits. Wildcard Policy is definitely the strongest because of it's great versatility, but it isn't that good to have 30 points...
Great Pyramids = 29+1=30 - Useful for whole game. Four charges (Five as China) are incredible. Saves a lot of money and production through whole game and is relatively easy to build. Top 5, top 4, top 3, even top 2 material. And I will probably support it in final battle with Big Ben.
Mausoleum at Halicarnassus = 16
Potala Palace = 14
Ruhr Valley = 9
 
Big Ben = 32
Colosseum = 25
Forbidden City = 27+1 = 28 - Versatile
Great Pyramids = 30
Mausoleum at Halicarnassus = 16-3 = 13 - Nice and all, but it doesn't actually help you get GE
Potala Palace = 14
Ruhr Valley = 9
 
Big Ben = 32
Colosseum = 25
Forbidden City 28
Great Pyramids = 30
Mausoleum at Halicarnassus 13
Potala Palace = 11 (14-3) only nice if I conquer it
Ruhr Valley = 10 (9+1) I cant miss it

Moderator Action: Fixed Forbidden City score --Jon
 
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Big Ben = 32
Colosseum = 25
Forbidden City 28 + 1 = 29 (Great wonder that I almost always try to build - top 3)
Great Pyramids = 30
Mausoleum at Halicarnassus 13
Potala Palace = 11 - 3 = 8 (Just because I've been burned on this one so many times - AI always seems to finish it a few turns before me. Not the best reason, but it's time to nitpick and this one comes too close to Forbidden City which I always prioritize first)
Ruhr Valley = 10

Moderator Action: Fixed Forbidden City score --Jon
 
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Forbidden City should have 29 points. It had 30 points, I downvoted it to 27, jacksone kain upvoted it to 28. Manifold accidentaly added one point to it.
 
Big Ben = 32
Colosseum = 25
Forbidden City (29+1)=30 Extra Wildcard policy is always nice, plus it doesn't have the capital requirement like Apadana (which probably doesn't make sense, but whatever)
Great Pyramids = 30
Mausoleum at Halicarnassus (13-3)=10 It's not as powerful as the other wonders left.
Potala Palace = 8
Ruhr Valley = 10
 
Big Ben = 32
Colosseum = 25
Forbidden City 30
Great Pyramids = 30
Mausoleum at Halicarnassus 11 (10+1) Usually gives me the Admiral that give you an Armada. early game with 2 charges.
Potala Palace = 5 (8-3) I don't bother with this one the AI always seems to like it so I wait to Cap it.
Ruhr Valley = 10
 
Forbidden City should have 29 points. It had 30 points, I downvoted it to 27, jacksone kain upvoted it to 28. Manifold accidentaly added one point to it.

Oh, caught:o No, I changed my mind and forgotten .... thanks and sorry
 
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