World Wonders – Suggestions / Requests

^ the sphinx is to close to the pyramids also mentioned at several earlier times in this thread there are already to many ancient wonders and I want the ones that are in the game to be as culturally diverse as possible so to put the sphinx in you would have to take out the ptramids which I would raher have in the game. so the sphinx fits the bill except there is already a wonder from egypt.
 
My vote goes to Newgrange, the most famous of the Brú na Bóinne complex, and as far as I can see the oldest still standing building in the world.
I would suggest that it be given a happiness bonus (for it's religious significance) and points towards the Great Engineer equivalent (as it was a significant engineering feat of the period).
 
My vote goes to Newgrange, the most famous of the Brú na Bóinne complex, and as far as I can see the oldest still standing building in the world.
I would suggest that it be given a happiness bonus (for it's religious significance) and points towards the Great Engineer equivalent (as it was a significant engineering feat of the period).

I dont know it is not really awe inspiring no matter how great an engineering achievment it was it still looks like sombody built a wall on the side of a hill.
 
I dont know it is not really awe inspiring no matter how great an engineering achievment it was it still looks like sombody built a wall on the side of a hill.

That's just because you're not Irish. But seriously, it's as awe-inspiring as Stonehenge easily and about 1,00 years older, and a more challenging feat.
 
The sphinx is to close to the pyramids also mentioned at several earlier times in this thread there are already to many ancient wonders and I want the ones that are in the game to be as culturally diverse as possible so to put the sphinx in you would have to take out the ptramids which I would raher have in the game. so the sphinx fits the bill except there is already a wonder from egypt.

I see your point. Its a cool wonder, but if I had to choose between the two I'd choose the Pyramids. Egypt right now though has 3 wonders: The Great Library, The Great Lighthouse, and the Pyramids. I can assure you that we could fit one more in there along with it. But then again it would require the same techs, leading back to your point. But it would be a cool wonder to have.
 
My vote goes to Newgrange, the most famous of the Brú na Bóinne complex, and as far as I can see the oldest still standing building in the world.
I would suggest that it be given a happiness bonus (for it's religious significance) and points towards the Great Engineer equivalent (as it was a significant engineering feat of the period).
it is underground and rediscovery involved digging into it
I see your point. Its a cool wonder, but if I had to choose between the two I'd choose the Pyramids. Egypt right now though has 3 wonders: The Great Library, The Great Lighthouse, and the Pyramids. I can assure you that we could fit one more in there along with it. But then again it would require the same techs, leading back to your point. But it would be a cool wonder to have.

I attribute the Library and Lighthouse as much to Greeks (Macedonians) as Egypt
 
That's just because you're not Irish. But seriously, it's as awe-inspiring as Stonehenge easily and about 1,00 years older, and a more challenging feat.

The burden to showing no cultural bias in on YOU as the person making the proposal. Set's points are quite valid. While it dose look interesting and is a significant engineering feat for early low-tech civilization, it's not as visually impressive or as famous as Stone Henge is because the Megaliths at the latter are so large and exposed. Also this type of mound structure qualifies as a wonder then why not use a comparable North American Indian mound, their have never been any pre-Colombian North American wonders.

http://en.wikipedia.org/wiki/Cahokia
 
Impaler[WrG];9110874 said:
The burden to showing no cultural bias in on YOU as the person making the proposal. Set's points are quite valid. While it dose look interesting and is a significant engineering feat for early low-tech civilization, it's not as visually impressive or as famous as Stone Henge is because the Megaliths at the latter are so large and exposed. Also this type of mound structure qualifies as a wonder then why not use a comparable North American Indian mound, their have never been any pre-Colombian North American wonders.

http://en.wikipedia.org/wiki/Cahokia

I've no problem with it not being used, it was only a suggestion after all, and if I knew anything about programming I would have included it in a mod myself for CivIV. But as far as Stonehenge, henges are ten a penny across most of the United Kingdom, and the main reason Stonehenge came to prominence was due to the "pagan" movement that grew up in the late Victorian era and adopted it as their main "worship" site.

On the Cahokia mounds I would gladly support any movement to have them included. After reading Charles Manns 1491 I am convinced that Native civilisations in America were a lot more active (to put it mildly) than given credit for since, and that the die-off probably ******** human civilisation greatly.
 
Yeah, that makes sense. But in terms of location today, they would be 2 more wonders in the bank of Egypt.

okay, it is just the cultural legacy of wonders and their builders is important to me
 
At the risk of sounding like an enormous weeaboo, maybe include Fushimi Inari? As a national wonder at least. Maybe it could have a :culture: bonus or something. Idk :crazyeye:
 
The Sphinx should be a great wonder. I mean come on, the thing is OLD! And still standing. It's amazing, awe inspiring. as for what it could do... I have no idea, since no one knows much about how/why/exactly when it was built...

The Sphinx

- Reduces science output by 20%

^ Amount of researches trying to figure out the point of it.
 
If Civilization is such a big 'what-if', maybe it would be better if you played with an unnamed, customizable civilization - you would choose your own leader, UUs and UBs - against other unnamed fictional civilizations. That could be interesting - you would have millions of combinations to try and master.
I've been contemplating this as a mod project, actually. It would take a lot of programming to get the little details to feel naturally generated, but the increased immersion, IMO, could be worth it.
 
I'm going to go out on a limb and say I don't like Civ Specific ANYTHING . . .

Civ specific buildings was an ok idea. Civ specific units I barely tolerated. Civ specific wonders would probably make me gag. I'd prefer if you could pick from a pool of leader traits and unique buildings form the very start. Kind of a way of deciding fixed elements of your culture before you start, while continuing to keep the "what if" mystery alive.

I think it's good to have leader traits and all that "civ-specific" stuff. But I have an idea for improving it.

Some players have asked for in-game modding tools. I realize that would be hard to do. So instead, if a player chose, they could add their own civ with its own leader (with another leader's head); choose the leader's traits, the unique building, and unique unit. It wouldn't be so hard to implement (at least I don't think so), and the player could save that civ in the game so he could play it again in a future game.
 
If Civilization is such a big 'what-if', maybe it would be better if you played with an unnamed, customizable civilization - you would choose your own leader, UUs and UBs - against other unnamed fictional civilizations. That could be interesting - you would have millions of combinations to try and master.

could lead to some balncing problems because you could pick the perfect combination of traits and the like. there are reasons it sometimes seems like this leader would be a lot better if he had this trait instead of this one. Also i like real leaders and realistic leader trauts
 
like i've said before, unique wonders would really just be unique buildings on steroids. they wouldn't really add much to the game that unique buildings don't already add.

anyway, for my suggestions: the delta works could work as a wonder, maybe giving every applicable city a levee/dike, or something like that. and the world trade center could work as, obviously, an economic wonder, adding trade routes/gold to all/nearby cities.
 
Maybe, just maybe, some civilizations could have 25% bonus to completion of certain wonders, like it's easier for Egyptians to grab Pyramids. But I think this is still wrong idea.

I'd agree. Civ has historic flavor, but it's not a history sim.

Giving civs UUs and UBs adds flavor without being restrictive (since UUs and UBs aren't that much differnet from the base unit).

Civ specific wonders would greatly limit the flexibility of the game.

Civ is about creating your own "history", not reliving the known.
 
I'd agree. Civ has historic flavor, but it's not a history sim.

Giving civs UUs and UBs adds flavor without being restrictive (since UUs and UBs aren't that much differnet from the base unit).

Civ specific wonders would greatly limit the flexibility of the game.

Civ is about creating your own "history", not reliving the known.

their removing this in ciV as far as I can tell because it seems that unique unit will now be super entirely different from the base unit and I am not even sure there is a base unit (I seem to recall reading somewhere their would be no base unit but I may be wrong)
 
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