First of all, thanks for taking the time to read my late write-up (I did submit my game on time, however). This write-up will be my first 4OTM write-up, so I hope that you enjoy it!
Thank you kindly Gyathaar for all of your hard work, thank you Ainwood for helping him to get started and for the rest of your hard work, thank you to all of the admins that dedicate their time into making this site a wonderful experience, and mostly thank you to the fellow players that have taken the time to share their experiences!
Now, to the task at hand...
Final Score: 21211
Rivals Eliminated: China and Persia
Vassaled Rivals: India (to me) and Japan (to Russia)
Best Trading Partner: Mongolia
Victory Condition: Domination
I settled in place. The starting location seemed good enough to me. I figured that by settling there, I had a few decent food resources, I had a happiness resource (the beavers) to use before the invention of a Calendar, and I could build a navy, if required.
My initial Warrior went South West, to check out the Silver location. Upon seeing that we must be at the South end of this area of land, he then proceeded North West. He eventually met up with Japan.
Due to Japan's cultural expansion, I was not able to explore past their capital. I did not realise that the continent continued for quite a ways. For several millennia, I thought that there wasn't much land past the Japanese capital.
Research path = Hunting -> Archery -> Agriculture -> Animal Husbandry -> Masonry -> Polytheism -> Monotheism -> The Wheel -> Fishing -> Pottery -> Meditation -> Priesthood -> Writing -> Mathematics -> Construction
Notice that I skipped both Bronze Working and The Alphabet for quite some time.
My first citizen worked one of the Beavers, right from the get-go. With the extra hammer from the Plains Hills, I wanted to capitalize on the hammer boost by maximizing hammers. I got my first Warrior in 5 turns (and we were playing at Epic speed)! I wasn't worried about the fact that I would not be gaining any food, as immediately after building that Warrior, I started the production of a Worker.
In this way, I would also be using the Beaver for the extra early commerce during the production of both the Warrior and the Worker, in order to help pump out my initial research.
My second Warrior headed North West and later a bit North East, getting trapped in a mountain range. He eventually made his way North and hit the end of a peninsula, near some Rice and desert. I'd met the Chinese along the way, but I couldn't find them! It was as if they didn't exist, or had just started with a free unit on my continent.
After the worker was complete, I was then able to immediately start bulding Archers, as I'd already researched Archery.
I wanted Archers because of our Civ's synergy with Archery units and Gunpowder units. I recall reading somewhere that Archers seem to be missing of one of their first strikes in the Warlords expansion--does anyone know if that point is true? If it is true, do you know if it has been fixed in the first Warlords patch?
Anyway, my Worker was busy on a useful task--making a Beaver Camp. After building the Camp, he had just enough time to get to the Corn and start irrigating it. I might have had one turn of idleness, but otherwise, the timing worked out really well.
A couple of turns after I started researching Agriculture, Hinduism was founded by what would later be revealed to be India.
Upon my completion of research on Agriculture, Buddhism was founded. Unfortunately, it wasn't the corn farmers that were Buddhist, as Buddhism was founded by Persia.
By me not researching these religions, the AI had set itself up with neighbours that wouldn't get along very well. I wasn't able to capitalize much on this fact, as Mongolia ended up becoming the worst enemy of both of them, instead of them vehemently hating each other. On the other hand, India never raised a finger to help Persia during the two times that I declared war on Cyrus, so perhaps this fact helped out. Plus, I wasn't able to generate any Great Prophets (you'll understand why if you keep reading), while each of these two civs were able to build their respective shrines, making them attractive, politically-isolated targets later on in the game. But I'm getting ahead of myself here.
As soon as Animal Husbandry was ready, I began work on the Sheep. I might have worked on a Camp while waiting for that tech. After working on the Sheep, I kept working on setting up Camps. That is, whenever the Barbarians that later treated my land as their stomping grounds would allow my worker to build the Camps.
Upon the discovery of Monotheism, I founded a religion in the capital of Seoul.
I thought that I'd had a great start so far.
Once I discovered the Japanese capital, I camped outside of its borders, keeping an eye on the Cow. It took a while for Tokugawa to either a) build a Worker or b) research Animal Husbandry. Finally, shortly after I started research on Masonry, Tokugawa finally sent his Worker to work on the Cow. A couple of turns later, in 2560 BC, I declared war and captured his Worker. I lost the Worker and my Warrior to his Archer on his turn. Oh well, that's why it's a gambit--sometimes you get burned.
I knew that retribution would be swift, and Japan would not settle for Peace, so I was forced to pump out more Archers.
My initial plan had been to get a religion, adopt that religion, and switch to the Organized Religion civic. Well, part of that plan came to fruition--I got my religion and I switched to it. Both my capital and my first-founded city shared the religion.
However, I found myself building too many units, without time to properly focus on Wonder-building, so I never did switch to Organized Religion. In retrospect, I probably could have switched anyway, as I made some half-hearted attempts at Wonder-building. I did not switch, though, as I was concerned about the economic burden of a High Upkeep civic combined with the upkeep of building a lot of military. In addition, while I was busy building military units, the civic wouldn't even help me.
Of course, this lack of Organized Religion didn't stop me from trying to build Wonders. Neither did the fact that I never did get Marble hooked up in time for any of the Wonders that require it. Of course, the fact that I kept missing out on these partially-completed Wonders to the AI was the end result.
I ended up making 7 Archers in Seoul, followed by a Settler. I then made a Barracks and another 4 Archers, followed by a second Settler. I completed the second settler in 850 BC. So as you can imagine, my capital was a little too late in starting on the early wonders to be able to compete with the AI, most notably China, with their frustratingly sweet starting location on top of a Stone resource.
So what did I do with all of those Archers? Surely, I destroyed Japan. Or maybe I took over some Barbarian cities. Maybe I made a gambit and rushed China, hoping to capture their capital early? Well, unfortunately, none of those scenarios panned out.
My battles started out fine. I took on several animals, never losing to any of them. After losing my Warrior to Japan, though, I lost all sense of reason.
Upon spotting a Persian Scout moving westward, I knew that China and Persia must be off to the East somewhere near the North side of the continent. Rather playing it smart, I decided to be reckless. In 2350 BC, when I moved my initial Archer towards the East onto the same tile as the Persian Scout, I accepted the choice of declaring war. Sure, I won the fight, but things went downhill from there.
In 2260 BC, I defeated my first Barbarian Warrior, and more followed swiftly. We were playing, after all, with Raging Barbarians.
At home, my Archers that I hadn't sent out to scout were being harried. Battles almost every turn with Barb Warriors kept them on their toes.
Then I decided to throw away all sense. I spotted a Chinese settler, escorted by a Warrior, which appeared to be heading towards the hill to the South and a bit West of what I would later discover to be their capital. I figured that I would stop them early by killing their first settler, getting a free worker out of the deal. Unfortunately, by the time that I could get next to them, they were already on a hill but had not yet settled. My Archer was also wounded from a previous battle.
What happened?
Archer loses to: Chinese Warrior (0.32/2)
That battle really hurt. Plus, I was right, and the settler ended up sitting down on the hill, making for a city that would be too tough to take without metal or Hwachas. Further, it was named Guangzhou, not Shanghai, so it was already their third city and I hadn't even made a Settler yet! Sigh.
I had a couple more battles with Barbarian Warriors and then things started to get quiet. Unfortunately, I believe that I was in the eye of the hurricane, and the hurricane was getting stronger and wider by the year.
I guess the Barb Warriors were getting smarter. They started stacking, and I wasn't expecting them to do so. I lost two Archers this way--attacking a Barb Warrior when it left the forest to visit grassland or plains, only to discover that it was really two Barb Warriors in a stack. Retribution was quick.
So let's see. I've built 1 Warrior and 7 Archers. I lost my initial Warrior and 3 Archers, leaving me with 1 Warrior out near China, 1 Archer out near China, and 3 to defend the homeland. Yes, I was in trouble.
So of course, I built a settler!
Ummm, that move sucked. The settler had to sit around in my capital for many turns, as the Barbs had placed a city very close to the Wines and Pig near which I wanted to settle. The Barb city's location wasn't great, as it was too far to the West of the Wines. Plus, I didn't have the military to challenge that city.
After the Settler was built, I built another Archer and lost another Archer. So I still only had 3 Archers defending the homeland. They were brave but were definitely overworked and underpaid.
Yikes, the combat log is scary. I then lost another Archer on the turn that I began research on Meditation (1450 BC), only to be replaced a turn later by a fresh Archer.
I couldn't keep my promoted Archers alive long enough, nor did I have enough to properly stack them in groups like the Barbarians were doing.
Of course, I felt that China was pulling away, so I tried to pillage their lands. I think that I pillaged a mine on a hill, but that's about it. As I moved onto flatter terrain, perhaps a Cow, two Archers swarmed me. One died but the other killed my Archer. It didn't hurt China enough, but it ended up hurting me badly. How's that for effective pillaging, eh?
Fortunately, my 3 remaining Archers started winning battles, so I pushed out a Barracks. If it was going to be a game of war, not Wonders, so be it--I was not going down without a good fight!
My Warrior up by China was sort of wandering in the direction of what I would later discover to be India and Persia, but he got trapped by a mountain range. It appears that a Chinese Archer found him and polished him off.
From that point onwards, my game was almost purely defensive, where I would take territory very slowly, as it took more than a millennia before I could field a large enough army to go out and cause trouble for the AI (or for the Barbs, for that matter).
I think that Raging Barbs in Civ 3 were easier to deal with. You would get the odd Barb appearing in random places, but you would at least know that the Barbarian Villages would be the spawning points for most of them. In Civ 4, they can appear anywhere, en masse. Oh well, that's all part of the fun!
After building the Barracks, I started on--yes, you guessed it--more Archers. I'd started on Priesthood at this point, still being hopeful for an Oracle build. It turned out to be wishful thinking on my part.
In 1240 BC, P'yongyang was finally founded. I think that I went with the Silver + Wheat + Deer location that I'd scouted at the very beginning of the game. I'd wanted the Pigs and River-Wines for my second city, but with a Barb city two squares away from where I wanted to settle, I'd either have to give up on the Pigs (which I wasn't willing to do) or settle elsewhere.
It seems that I finally stopped losing battles to Barbarian Warriors, probably due to the sheer amount of Archers that Seoul kept pumping out.
I felt safe enough to start the Oracle in P'yongyang, even though I was lacking both Organized Religion and Marble.
From this point onwards, it appears that I was finally consistently winning against the Barbs, slowly upgrading my Archers.
However, in 960 BC and 940 BC, respectively, China and Japan each took out one of my Archers.
In 805 BC, I finally got my third city of Wonson founded on one of the Wines with the Pigs in my extended borders. It had been thanks to Japan's raising of the nearby Barb city, plus the fact that I was able to take out part of his attacking force (one of his Warriors) that allowed me to settle. Wonson immediately began production on a Library, later producing my first Great Person--a Great Scientist.
I kept working on Archers in Seoul and finally produced another Settler in 610 BC. P'yongyang (my second city) was still struggling to work on the Oracle.
565 BC: Archer loses to: Barbarian Archer (1.74/3) Uh oh. I'm glad that we're playing on Prince level. I would have lost a long time ago if I'd been facing early Archers or Axemen from the Barbs.
A this point, I was getting desperate. The Barbs had a city to the North of the Wines, near the Gems and other good resources. Japan had taken some of the good spots to the West, and I wasn't prepared to settle next to one of their cities and be forced to over-extend my defense, as I was still at war with them.
So I founded by 4th city of Pusan near the Cow and Banana, thinking that I could eventually culturally capture the Barb city three squares to the East. I could then decide to either keep it or to disband it and place another city a bit further to the East. Or so the plan went.
By this time, China had started snatching up Wonders, so I figured that I'd be daring and start on The Temple of Artemis in Pusan. Hahaha!!! What was I thinking?
I soon spotted Barb Axemen. Mostly, they went for Pusan, which suited me well, as I really couldn't seem to get the tiles worked there. My Archers' City Garrison promotions would finally pay off. I eventually got the Cow and later the Copper hooked up, but they kept getting pillaged by the Barbs or the AI.
The wars with Japan went okay. They stuck to Archers, while I had Hwachas.
In 185 AD, I finally took their city of Tokyo. Yaaa, I was making progress!
However, it wasn't long before China came from the North. With metal. LOTS of metal. Wave after wave after wave of metal. Swords, spears, and axes. They even brought chariots. It was a mess. I had Archers and by this time a couple of Hwachas. It went back and forth--my Hwachas couldn't take the Chinese units as they marched South over the Jungle Hills, so I had to hide in Pusan. I won several fights as China tried to pillage my Cows and later Bronze, but I also lost several units this way, too, since there could be as many as 3 stacks of Chinese units in a row, the first one dying but then being vindicated by the next group, while finally the third group would reduce the number of wounded units that had run back to Pusan to hide. These fights were the most hectic part of the game.
It didn't help that the Barbs kept coming.
I also had a war on the Japanese front going, which was progressing much better. In 485 AD, I captured Hsung-Nu from them, which promptly began building a Barracks. Finally, I had learned some sense.
Persia came, too, but at least they focused on throwing their units at the Barb city to the East of Pusan. They wanted expansion room, you see, and they ended up razing the Barb City and taking the location by the two gems to the East, as well as another city location a bit to the North.
In the war with China, the losses on both sides were staggering, but finally I got a reprieve. I guessed that China decided it was stupid to keep slugging it out and I finally made progress up to their city, only to have two of my highly promoted Archers, fortified on Forested Hills, taken down by two of their Swordsmen. Bring Hwachas WITH your Archers next time, I told myself.
China responded to my lost Archer-gambit and came at me hard. In 470 AD, China took over Pusan. NO WAY! I wouldn't let them keep it--the Confucian Holy City. My city. Give. It. Back!
In 485 AD, Charlemagne (a Great General) was born in Seoul. Sweet! He ended up providing the units built in Seoul with some of his knowledge (+2 experience). I later added two more Great Generals to Seoul, so that new units would start with 3 (from the Barracks) +2 (from the Vassalage civic, which I would switch to later) + 2 + 2 + 2 = 11 experience, enough for 3 Promotions! But for now, I was just happy to get 5 experience and thus two promotions for my units!
A turn later, in 500 AD, I founded Christianity in Tokyo, firming my grasp on the city. At some point, I had switched back to not having a State Religion, in order to get culture from all 3 of my Religions (Judaism, Confucianism, and Christianity). Russia would later found Taoism, spreading it like a weed, while India later took Islam.
As a side note, this game was the first one I played where so many AI missionaries were sent out to rival civs, including to my own. Persia had all of its cities, almost all of the Indian cities, and almost all of the Chinese cities practicing Buddhism.
In 560 AD, I regained Pusan from the Chinese.
I guess I forgot to mention: I got beaten to the Oracle with about half of it complete. Marble and a faster-growing city could have helped, but I didn't have those. No worries--at least I got a bit of cash out of the deal. The Temple of Artemis never made it off of the ground, what with Pusan being captured while it was about a quarter complete. Building a couple of Archers instead of the failed Wonder might have kept the city under my control, but I was playing as if I wasn't at war and as if the Barbs didn't exist, so it served me right to miss out on the Wonder.
In 590 AD, a Barb Axeman took Tokyo from me. Fortunately, they kept the city, instead of razing it.
In 635 AD, both Japan and I had had enough, and I took Alphabet from them for a tentative Peace. I also traded for Bronze Working and Sailing with someone on that turn, thanks to the addition of Alphabet.
I had also just researched Monarchy, so I began on Feudalism.
I could then focus back on Tokyo and I retook it from the Barbs in 665 AD. My Hwachas were also free to go and support the Chinese front, an action which kept me in the game.
It would be a race between Feudalism for the AI and my Hwachas pushing on China.
725 AD is when Persia dropped two Immortals next to Seoul. I took one out with a Hwacha, staying in my city to heal for a turn with my Archer. The Immortal pillaged my Sheep and then my Corn before the Hwacha could finish him off:
Hwacha defeats (0.20/5): Persian Immortal
The war continued well against Chinese units, but they'd taken on a new vigour and were throwing lots of metal at me, keeping my Hwachas constantly wounded. Although I was winning, in 890 AD I decided it was time to start building one of those cheap Walls in Pusan.
In 965 AD, I began work on Metal Casting (Hwachas wouldn't cut it against Longbowman, which were starting to appear). I met India that turn and picked up Literature and Calendar on the next turn.
I kept up the assault, but shortly after 1000 AD, China's infinite metal took its toll:
Hwacha loses to: Chinese Swordsman (4.62/6)
Hwacha loses to: Chinese Swordsman (1.02/6)
I'm still killing his metal units at a ratio of about 5 deaths to 1 death, but each loss on my side is painful, especially as it means that more of my other units won't get to heal between combats.
In 1055 AD, I finally started to make some Axemen.
I had built a couple of Settlers and slowly began filling space either in my tundra on the South Coast or West towards Japan.
Finally, I have wonderful news! In 1142 AD, a Great Scientist was born in Wonsan, completing the Academy in my Wines city. Better that it is placed there, where I could afford to take time out from unit production to build Monastaries, instead of in Seoul, which would just tempt me to throw away my Great-General-improved unit production in favour of scientific pursuits. Okay, so the news isn't THAT wonderful, what with my first non-Great-General Great Person being built so late, but I took what I could get at that point!
In 1238 AD, Persia dropped more units by Seoul. Fortunately, I was prepared for Immortals landing, so when a Horse Archer showed up, I was equally ready:
Spearman defeats (1.44/4): Persian Horse Archer
Hwacha defeats (3.50/5): Persian Axeman
I know that China dropped off some units over time, too, but I can't distinguish those fights from the endless battles with China listed in my autolog.
In 1244 AD, I finally captured the city of Assyrian from China, which was just North of my Bronze city of Pusan. Finally, the tide had turned. However, my production was pretty solely focused on military.