GroundedSausage
Lord of the Fireflies
This supposed to be a fun mod taking place on a few planets, but the main battlefield is the planet of Antioch. Other maps include Earth, and randomly generated maps.
The main game will be on the scenario of Antioch (made by me :3) . The background is in 2341 the Colonial Administration Authority commissioned the terraforming of the planet which is about 1.5x the size of Earth. Because of its proximity to its sun and its ozone carbon dioxide enriched troposphere, it became a very successful Ag-World. Actual colonization began in 2410 with the building of Nueva Santo Domingo. Due to its very rocky topography, man-made islands were made of the inland of the northern continent, Jupiter. Nevertheless, the hilly terrain of the Northern continent (Jupiter) and the southern, smaller continent (Minerva) led toward making it more of a residential community.
The CAA eventually chartered the UNSC with the construction of processing facilities and forts in the hilly ranges, as they had no great use for them. The combined agricultural industry and the arising military facilities led to a population boom in the 2400s, which deemed pretty unusual as an Outer Colony. Through exploration, the UNSC discovered iron and uranium deposits on Minerva, which meant the planet could become self-sufficient in manufacturing mostly everything it already built. Not much enforcement had to be made to the population, as no Insurrectionist uprisings had been attempted.
By the Second Battle of Harvest in 2526, the Covenant had expanded their interests to exterminating the other Outer Colonies. Only until the Covenant had touched base with Antioch did the UNSC notice that they weren't here to exterminate; rather, to look for something. The Covenant had foretold a Forerunner artifact that lay beneath an iron deposit in southern Minerva. Once these artifacts are brought aboard the Covenant ship within the next year, the glassing of the planet will begin. This is your chance to stop the Covenant before they take the lives of the 683 million people on this planet.
Secure your forts, cities, and take the Covenant Spire within 257 turns and obliterate any other presence on the planet. Your forts are key to your survival, as they work as the powerhouses to your arms manufacturing and conscripting of units. Your cities are crucial as well, as many people live in these cities. If too many cities are taken, the UNSC will have no point in trying to secure the planet, and they will be forced to retreat to another planet.
This is just to say it's off canon obviously but material and credit for this mod references to the Halo trademark, which ties to Bungie, Microsoft, and The Hundred and Forty Three Industries! you're awesome! Thank you for creating one of the best games out there (you're still cool though, Sid Meier)!
Got ideas? Post them right here
The main game will be on the scenario of Antioch (made by me :3) . The background is in 2341 the Colonial Administration Authority commissioned the terraforming of the planet which is about 1.5x the size of Earth. Because of its proximity to its sun and its ozone carbon dioxide enriched troposphere, it became a very successful Ag-World. Actual colonization began in 2410 with the building of Nueva Santo Domingo. Due to its very rocky topography, man-made islands were made of the inland of the northern continent, Jupiter. Nevertheless, the hilly terrain of the Northern continent (Jupiter) and the southern, smaller continent (Minerva) led toward making it more of a residential community.
The CAA eventually chartered the UNSC with the construction of processing facilities and forts in the hilly ranges, as they had no great use for them. The combined agricultural industry and the arising military facilities led to a population boom in the 2400s, which deemed pretty unusual as an Outer Colony. Through exploration, the UNSC discovered iron and uranium deposits on Minerva, which meant the planet could become self-sufficient in manufacturing mostly everything it already built. Not much enforcement had to be made to the population, as no Insurrectionist uprisings had been attempted.
By the Second Battle of Harvest in 2526, the Covenant had expanded their interests to exterminating the other Outer Colonies. Only until the Covenant had touched base with Antioch did the UNSC notice that they weren't here to exterminate; rather, to look for something. The Covenant had foretold a Forerunner artifact that lay beneath an iron deposit in southern Minerva. Once these artifacts are brought aboard the Covenant ship within the next year, the glassing of the planet will begin. This is your chance to stop the Covenant before they take the lives of the 683 million people on this planet.
Secure your forts, cities, and take the Covenant Spire within 257 turns and obliterate any other presence on the planet. Your forts are key to your survival, as they work as the powerhouses to your arms manufacturing and conscripting of units. Your cities are crucial as well, as many people live in these cities. If too many cities are taken, the UNSC will have no point in trying to secure the planet, and they will be forced to retreat to another planet.
This is just to say it's off canon obviously but material and credit for this mod references to the Halo trademark, which ties to Bungie, Microsoft, and The Hundred and Forty Three Industries! you're awesome! Thank you for creating one of the best games out there (you're still cool though, Sid Meier)!
Got ideas? Post them right here