Disgustipated
Deity
For instance in my current game cultural victory is disabled, but they are still building seaside resorts. Yeah I know they can get some gold output from working the tile, but it's not all that helpful for the AI. There are some games I'm not interested in anyone competing for religious or cultural victory, and I would like the AI to be more competitive in focusing on one or two victory types.
And if you happen to have Top Secret access level, you can see how often the AI changed their victory condition focus. They would likely be more competitive if they could focus more narrowly.
And if you happen to have Top Secret access level, you can see how often the AI changed their victory condition focus. They would likely be more competitive if they could focus more narrowly.